tell them you need to take  a call,  and 
 go  south.  sneak  between  the  houses, 
 getting    smaller     as    you     go. 
        cross the train tracks...         
     exit the western industrial dome.    
                                          
 as  you  push through  the thicker  snow 
 outside,  you  become  a  witch   again. 
 shapes   in   the  dirt  become   runes. 
   pawprints become hidden families. you  
           adjust your course.            
                                          
 the  ermines  make  fine meats. one call 
 and they  would  come willingly. back in 
 the   dome,  what   they  give  you  for 
 eating... it's  not  right. it's nothing 
 you   can   feed    on,   not    really. 
                                          
 but  it's   likely  you're  still  under 
 observation. south  is a weird direction 
 and   so  you   probably   warrant  some 
     attention. interacting with the      
 wildlife  is   out   of   the   picture. 
                                          
          you adjust your course.