#@#@@*^~,¨ ¨,~^*@@#@#
#@#@@*^~,¨ ¨,~^*@@#@#
##@@@*^~,¨ ¨,~^*@@@##
@@*~,¨¨¨¨¨ ¨¨¨¨¨,~*@@
@*^~~,¨¨¨¨ ¨¨¨¨,~~^*@
#@^^,¨¨¨¨¨ TELL THEM YOU NEED TO TAKE A CALL, AND ¨¨¨¨¨,^^@#
@#@@^^,¨¨¨ GO SOUTH. SNEAK BETWEEN THE HOUSES, ¨¨¨,^^@@#@
#@#@@*^~,¨ GETTING SMALLER AS YOU GO. ¨,~^*@@#@#
#@#@@*^~,¨ CROSS THE TRAIN TRACKS... ¨,~^*@@#@#
#@#@@*^~,¨ EXIT THE WESTERN INDUSTRIAL DOME. ¨,~^*@@#@#
@*~~~,¨¨¨¨ ¨¨¨¨,~~~*@
#@#@@*^~,¨ AS YOU PUSH THROUGH THE THICKER SNOW ¨,~^*@@#@#
##@@@*^~,¨ OUTSIDE, YOU BECOME A WITCH AGAIN. ¨,~^*@@@##
#@#@@*^~,¨ SHAPES IN THE DIRT BECOME RUNES. ¨,~^*@@#@#
#@#@@*^~,¨ PAWPRINTS BECOME HIDDEN FAMILIES. YOU ¨,~^*@@#@#
#@#@@*^~,¨ ADJUST YOUR COURSE. ¨,~^*@@#@#
#@***~,¨¨¨ ¨¨¨,~***@#
@#@@*^^~,¨ THE ERMINES MAKE FINE MEATS. ONE CALL ¨,~^^*@@#@
#@^,,¨¨¨¨¨ AND THEY WOULD COME WILLINGLY. BACK IN ¨¨¨¨¨,,^@#
#@#@@*^~,¨ THE DOME, WHAT THEY GIVE YOU FOR ¨,~^*@@#@#
@*^,,¨¨¨¨¨ EATING... IT'S NOT RIGHT. IT'S NOTHING ¨¨¨¨¨,,^*@
##@#@*^~,¨ YOU CAN FEED ON, NOT REALLY. ¨,~^*@#@##
@@#@@*^~,¨ ¨,~^*@@#@@
#@@^~,¨¨¨¨ BUT IT'S LIKELY YOU'RE STILL UNDER ¨¨¨¨,~^@@#
@**^,,,¨¨¨ OBSERVATION. SOUTH IS A WEIRD DIRECTION ¨¨¨,,,^**@
#@*~~~¨¨¨¨ AND SO YOU PROBABLY WARRANT SOME ¨¨¨¨~~~*@#
#@#@@*^~,¨ ATTENTION. INTERACTING WITH THE ¨,~^*@@#@#
#@*^,¨¨¨¨¨ WILDLIFE IS OUT OF THE PICTURE. ¨¨¨¨¨,^*@#
@@*^~,,¨¨¨ ¨¨¨,,~^*@@
#@#@@*^~,¨ YOU ADJUST YOUR COURSE. ¨,~^*@@#@#
#@#@@*^~,¨ ¨,~^*@@#@#
#@#@@*^~,¨ ¨,~^*@@#@#
@@@**~¨¨¨¨ ¨¨¨¨~**@@@
#@*^^~¨¨¨¨ ¨¨¨¨~^^*@#
@***^^^~,¨ ¨,~^^^***@
#@**~~,,¨¨ ¨¨,,~~**@#