tell  them you need to  take a call, and 
 go  south.  sneak  between  the  houses, 
 getting     smaller     as    you    go. 
         cross the train tracks...        
     exit the western industrial dome.    
                                          
 as  you  push through  the  thicker snow 
 outside,  you   become  a  witch  again. 
 shapes   in  the   dirt  become   runes. 
  pawprints become hidden families. you   
           adjust your course.            
                                          
 the  ermines make  fine meats. one  call 
 and they  would come willingly.  back in 
 the  dome,   what  they  give   you  for 
 eating... it's not  right.  it's nothing 
 you   can   feed    on,    not   really. 
                                          
 but  it's  likely  you're  still   under 
 observation.  south is a weird direction 
 and  so   you   probably  warrant   some 
      attention. interacting with the     
 wildlife   is   out   of  the   picture. 
                                          
          you adjust your course.