tell them you need to  take a call,  and 
 go  south.  sneak  between  the  houses, 
 getting    smaller     as    you     go. 
        cross the train tracks...         
     exit the western industrial dome.    
                                          
 as  you push  through the  thicker  snow 
 outside,  you  become  a  witch   again. 
 shapes   in  the  dirt   become   runes. 
   pawprints become hidden families. you  
           adjust your course.            
                                          
 the ermines  make  fine  meats. one call 
 and  they would come willingly. back  in 
 the   dome,  what  they  give   you  for 
 eating...  it's  not right. it's nothing 
 you   can    feed    on,   not   really. 
                                          
 but   it's  likely  you're  still  under 
 observation.  south is a weird direction 
 and   so  you   probably  warrant   some 
     attention. interacting with the      
 wildlife   is   out   of   the  picture. 
                                          
          you adjust your course.