tell them you need  to take a  call, and 
 go  south.  sneak  between  the  houses, 
 getting     smaller    as     you    go. 
         cross the train tracks...        
    exit the western industrial dome.     
                                          
 as  you  push  through  the thicker snow 
 outside,   you  become  a  witch  again. 
 shapes  in   the   dirt  become   runes. 
   pawprints become hidden families. you  
            adjust your course.           
                                          
 the ermines make  fine  meats. one  call 
 and they would  come willingly. back  in 
 the  dome,  what  they   give  you   for 
 eating...  it's not right.  it's nothing 
 you   can    feed    on,   not   really. 
                                          
 but   it's  likely  you're  still  under 
 observation. south is  a weird direction 
 and   so   you  probably  warrant   some 
      attention. interacting with the     
 wildlife   is   out   of   the  picture. 
                                          
         you adjust your course.