¨¨.~**%&@# #@&%**~.¨¨
¨¨¨.~**%&@ @&%**~.¨¨¨
¨¨¨¨.~**%& &%**~.¨¨¨¨
¨¨¨¨¨.~**% %**~.¨¨¨¨¨
¨¨¨¨¨¨.~** **~.¨¨¨¨¨¨
¨¨¨¨¨¨¨.~* TELL THEM YOU NEED TO TAKE A CALL, AND *~.¨¨¨¨¨¨¨
¨¨¨¨¨¨.~** GO SOUTH. SNEAK BETWEEN THE HOUSES, **~.¨¨¨¨¨¨
¨¨¨¨¨.~**% GETTING SMALLER AS YOU GO. %**~.¨¨¨¨¨
¨¨¨¨.~**%& CROSS THE TRAIN TRACKS... &%**~.¨¨¨¨
¨¨¨.~**%&@ EXIT THE WESTERN INDUSTRIAL DOME. @&%**~.¨¨¨
¨¨.~**%&@# #@&%**~.¨¨
¨.~**%&@## AS YOU PUSH THROUGH THE THICKER SNOW ##@&%**~.¨
¨¨.~**%&@# OUTSIDE, YOU BECOME A WITCH AGAIN. #@&%**~.¨¨
¨¨¨.~**%&@ SHAPES IN THE DIRT BECOME RUNES. @&%**~.¨¨¨
¨¨¨¨.~**%& PAWPRINTS BECOME HIDDEN FAMILIES. YOU &%**~.¨¨¨¨
¨¨¨¨¨.~**% ADJUST YOUR COURSE. %**~.¨¨¨¨¨
¨¨¨¨¨¨.~** **~.¨¨¨¨¨¨
¨¨¨¨¨¨¨.~* THE ERMINES MAKE FINE MEATS. ONE CALL *~.¨¨¨¨¨¨¨
¨¨¨¨¨¨.~** AND THEY WOULD COME WILLINGLY. BACK IN **~.¨¨¨¨¨¨
¨¨¨¨¨.~**% THE DOME, WHAT THEY GIVE YOU FOR %**~.¨¨¨¨¨
¨¨¨¨.~**%& EATING... IT'S NOT RIGHT. IT'S NOTHING &%**~.¨¨¨¨
¨¨¨.~**%&@ YOU CAN FEED ON, NOT REALLY. @&%**~.¨¨¨
¨¨.~**%&@# #@&%**~.¨¨
¨.~**%&@## BUT IT'S LIKELY YOU'RE STILL UNDER ##@&%**~.¨
¨¨.~**%&@# OBSERVATION. SOUTH IS A WEIRD DIRECTION #@&%**~.¨¨
¨¨¨.~**%&@ AND SO YOU PROBABLY WARRANT SOME @&%**~.¨¨¨
¨¨¨¨.~**%& ATTENTION. INTERACTING WITH THE &%**~.¨¨¨¨
¨¨¨¨¨.~**% WILDLIFE IS OUT OF THE PICTURE. %**~.¨¨¨¨¨
¨¨¨¨¨¨.~** **~.¨¨¨¨¨¨
¨¨¨¨¨¨¨.~* YOU ADJUST YOUR COURSE. *~.¨¨¨¨¨¨¨
¨¨¨¨¨¨.~** **~.¨¨¨¨¨¨
¨¨¨¨¨.~**% %**~.¨¨¨¨¨
¨¨¨¨.~**%& &%**~.¨¨¨¨
¨¨¨.~**%&@ @&%**~.¨¨¨
¨¨.~**%&@# #@&%**~.¨¨
¨.~**%&@## ##@&%**~.¨