tell  them you need to take a  call, and 
 go  south.  sneak  between  the  houses, 
 getting     smaller    as     you    go. 
        cross the train tracks...         
    exit the western industrial dome.     
                                          
 as you push  through  the  thicker  snow 
 outside,  you  become  a  witch   again. 
 shapes  in   the   dirt  become   runes. 
   pawprints become hidden families. you  
           adjust your course.            
                                          
 the ermines  make  fine meats. one  call 
 and they would come willingly.  back  in 
 the   dome,  what   they  give  you  for 
 eating... it's not  right.  it's nothing 
 you   can    feed   on,   not    really. 
                                          
 but  it's  likely  you're  still   under 
 observation. south  is a weird direction 
 and  so   you   probably  warrant   some 
      attention. interacting with the     
 wildlife   is   out   of  the   picture. 
                                          
         you adjust your course.