£¤%§==:¨¨¨ ¨¨¨:==§%¤£
@£¤%§==:¨¨ ¨¨:==§%¤£@
#@£¤%§==:¨ ¨:==§%¤£@#
@£¤%§==:¨¨ ¨¨:==§%¤£@
£¤%§==:¨¨¨ ¨¨¨:==§%¤£
¤%§==:¨¨¨¨ TELL THEM YOU NEED TO TAKE A CALL, AND ¨¨¨¨:==§%¤
£¤%§==:¨¨¨ GO SOUTH. SNEAK BETWEEN THE HOUSES, ¨¨¨:==§%¤£
@£¤%§==:¨¨ GETTING SMALLER AS YOU GO. ¨¨:==§%¤£@
#@£¤%§==:¨ CROSS THE TRAIN TRACKS... ¨:==§%¤£@#
@£¤%§==:¨¨ EXIT THE WESTERN INDUSTRIAL DOME. ¨¨:==§%¤£@
£¤%§==:¨¨¨ ¨¨¨:==§%¤£
¤%§==:¨¨¨¨ AS YOU PUSH THROUGH THE THICKER SNOW ¨¨¨¨:==§%¤
£¤%§==:¨¨¨ OUTSIDE, YOU BECOME A WITCH AGAIN. ¨¨¨:==§%¤£
@£¤%§==:¨¨ SHAPES IN THE DIRT BECOME RUNES. ¨¨:==§%¤£@
#@£¤%§==:¨ PAWPRINTS BECOME HIDDEN FAMILIES. YOU ¨:==§%¤£@#
@£¤%§==:¨¨ ADJUST YOUR COURSE. ¨¨:==§%¤£@
£¤%§==:¨¨¨ ¨¨¨:==§%¤£
¤%§==:¨¨¨¨ THE ERMINES MAKE FINE MEATS. ONE CALL ¨¨¨¨:==§%¤
£¤%§==:¨¨¨ AND THEY WOULD COME WILLINGLY. BACK IN ¨¨¨:==§%¤£
@£¤%§==:¨¨ THE DOME, WHAT THEY GIVE YOU FOR ¨¨:==§%¤£@
#@£¤%§==:¨ EATING... IT'S NOT RIGHT. IT'S NOTHING ¨:==§%¤£@#
@£¤%§==:¨¨ YOU CAN FEED ON, NOT REALLY. ¨¨:==§%¤£@
£¤%§==:¨¨¨ ¨¨¨:==§%¤£
¤%§==:¨¨¨¨ BUT IT'S LIKELY YOU'RE STILL UNDER ¨¨¨¨:==§%¤
£¤%§==:¨¨¨ OBSERVATION. SOUTH IS A WEIRD DIRECTION ¨¨¨:==§%¤£
@£¤%§==:¨¨ AND SO YOU PROBABLY WARRANT SOME ¨¨:==§%¤£@
#@£¤%§==:¨ ATTENTION. INTERACTING WITH THE ¨:==§%¤£@#
@£¤%§==:¨¨ WILDLIFE IS OUT OF THE PICTURE. ¨¨:==§%¤£@
£¤%§==:¨¨¨ ¨¨¨:==§%¤£
¤%§==:¨¨¨¨ YOU ADJUST YOUR COURSE. ¨¨¨¨:==§%¤
£¤%§==:¨¨¨ ¨¨¨:==§%¤£
@£¤%§==:¨¨ ¨¨:==§%¤£@
#@£¤%§==:¨ ¨:==§%¤£@#
@£¤%§==:¨¨ ¨¨:==§%¤£@
£¤%§==:¨¨¨ ¨¨¨:==§%¤£
¤%§==:¨¨¨¨ ¨¨¨¨:==§%¤