tell  them you need to  take a call, and 
 go  south.  sneak  between  the  houses, 
 getting     smaller     as    you    go. 
         cross the train tracks...        
    exit the western industrial dome.     
                                          
 as  you  push  through the thicker  snow 
 outside,  you   become  a  witch  again. 
 shapes  in   the  dirt   become   runes. 
  pawprints become hidden families. you   
            adjust your course.           
                                          
 the ermines make  fine meats.  one  call 
 and they  would come willingly.  back in 
 the  dome,  what  they  give   you   for 
 eating... it's  not right. it's  nothing 
 you    can    feed   on,   not   really. 
                                          
 but   it's  likely  you're  still  under 
 observation. south  is a weird direction 
 and  so   you  probably   warrant   some 
     attention. interacting with the      
 wildlife  is   out   of   the   picture. 
                                          
          you adjust your course.