tell them  you need to take  a call, and 
 go  south.  sneak  between  the  houses, 
 getting     smaller    as    you     go. 
        cross the train tracks...         
    exit the western industrial dome.     
                                          
 as you  push through  the  thicker  snow 
 outside,  you  become   a  witch  again. 
 shapes   in   the  dirt   become  runes. 
  pawprints become hidden families. you   
            adjust your course.           
                                          
 the  ermines make  fine  meats. one call 
 and  they would come willingly.  back in 
 the  dome,  what  they   give  you   for 
 eating...  it's not right. it's  nothing 
 you   can    feed    on,   not   really. 
                                          
 but   it's  likely  you're  still  under 
 observation. south is  a weird direction 
 and   so  you  probably   warrant   some 
      attention. interacting with the     
 wildlife   is   out   of   the  picture. 
                                          
         you adjust your course.