tell them you need to  take  a call, and 
 go  south.  sneak  between  the  houses, 
 getting    smaller    as     you     go. 
         cross the train tracks...        
    exit the western industrial dome.     
                                          
 as  you  push  through the thicker  snow 
 outside,  you   become  a  witch  again. 
 shapes  in   the   dirt   become  runes. 
  pawprints become hidden families. you   
           adjust your course.            
                                          
 the  ermines  make  fine meats. one call 
 and  they would come willingly.  back in 
 the  dome,   what   they  give  you  for 
 eating...  it's  not right. it's nothing 
 you    can    feed   on,   not   really. 
                                          
 but  it's  likely   you're  still  under 
 observation. south is a  weird direction 
 and  so   you   probably  warrant   some 
      attention. interacting with the     
 wildlife   is  out   of   the   picture. 
                                          
         you adjust your course.