magic         
                          
                                   
                                          
    magic is about being unaccountable,   
 about  removing the source of the action 
 from yourself. it works by  exploiting a 
       kind of gravity, called the        
              arrow of time.              
                                          
 things in this universe  always seek the 
 least energetic state. all potential  is 
 gradually lost into  lesser  forms (such 
                 as heat).                
                                          
     magic then, is creating tunnels,     
 specific and intricate  canals, for this 
 to  happen in a controlled manner. think 
 of it as setting an  elaborate  trap for 
                 entropy.                 
                                          
 and then, when  the circuit closes,  the 
 arrow  is forced  to  do  your  bidding! 
                                          
   of course, you're also irreversably    
 draining  time from  the  universe,  but 
                  yeah.                   
                                          
                                          
                                  
                                          
                                          
 the  danger is a runaway spell -  if the 
 filament  of your canal is too weak,  or 
 the potential is high  enough  to escape 
 any  self-closing mechanisms - a breach. 
                                          
      these are usually catastrophic.     
 although  many  are   local,  they  stay 
 active  until  closed   off  by  counter 
 spells (hard to pull  off) or there's no 
       more energy to fall through.       
                                          
 in that case the outcome  depends on the 
  spell. small-scale breaches might not   
 even  be noticeable  by the uninitiated; 
 but  a spell might also  very well bring 
 about the heat  death of  the  universe. 
                                          
                                          
                                       
                                          
                                          
 well. it  is what it is.  a  dying art.. 
            maybe for the best.