@..@.@@..@ .@@.@....@
@@...@@@.. .@@..@...@
.@@..@.@@. .@@@..@..@
.@@@...@@@ .@.@@..@..
.@.@@..@.@ ...@@@..@.
...@@@...@ delay delay d.la# @ $a. . .@ ~ . ...@.@@..@
@..@.@@..@ @....@@@..
.@...@@@.. @@...@.@@.
..@..@.@@. @@@....@@@
@..@...@@@ @.@@...@.@
@@..@..@.@ "delay" means repetiton or likewise, ..@@@....@
.@@..@...@ but it's mainly useless without ..@.@@...@
.@@@..@..@ feedback, @...@@@...
.@.@@..@.. to allow the delay to eat of it's own .@..@.@@..
...@@@..@. tail, like one of those eaty serpents. ..@...@@@.
...@.@@..@ thus: it's the serpent effect! @..@..@.@@
@....@@@.. .@..@...@@
@@...@.@@. it's to be revered as a creator of ..@..@..@.
@@@....@@@ ambience and of space, if you treat it ...@..@...
@.@@...@.@ right. a somewhat more solid and ....@..@..
..@@@....@ slippery sibling of reverb. .....@..@.
..@.@@...@ @.....@..@
@...@@@... .@.....@..
.@..@.@@.. ..@.....@.
..@...@@@. ...@.....@
@..@..@.@@ ....@.....