tell them you  need to take a  call, and 
 go  south.  sneak  between  the  houses, 
 getting    smaller     as     you    go. 
        cross the train tracks...         
    exit the western industrial dome.     
                                          
 as you  push  through  the  thicker snow 
 outside,   you  become  a  witch  again. 
 shapes  in   the   dirt  become   runes. 
   pawprints become hidden families. you  
           adjust your course.            
                                          
 the  ermines make  fine meats.  one call 
 and  they would come willingly. back  in 
 the  dome,  what  they  give   you   for 
 eating... it's  not right.  it's nothing 
 you    can   feed   on,   not    really. 
                                          
 but  it's  likely   you're  still  under 
 observation. south is a weird  direction 
 and   so   you   probably  warrant  some 
      attention. interacting with the     
 wildlife   is   out  of   the   picture. 
                                          
         you adjust your course.