tell them you need to take  a call,  and 
 go  south.  sneak  between  the  houses, 
 getting     smaller     as    you    go. 
         cross the train tracks...        
     exit the western industrial dome.    
                                          
 as  you  push through the  thicker  snow 
 outside,  you   become  a  witch  again. 
 shapes  in   the   dirt   become  runes. 
   pawprints become hidden families. you  
           adjust your course.            
                                          
 the ermines  make fine meats.  one  call 
 and they  would come willingly.  back in 
 the   dome,  what   they  give  you  for 
 eating... it's not  right.  it's nothing 
 you   can    feed   on,    not   really. 
                                          
 but   it's  likely  you're  still  under 
 observation. south is a  weird direction 
 and   so   you  probably  warrant   some 
     attention. interacting with the      
 wildlife   is   out   of  the   picture. 
                                          
          you adjust your course.