@%%%*~~¨¨¨ ¨¨¨~~*%%%@
##@@%%*~-¨ ¨-~*%%@@##
@@@%%%*~-¨ ¨-~*%%%@@@
@@@%~~---¨ ¨---~~%@@@
##@@%%*~-¨ ¨-~*%%@@##
##@@%%*~-¨ delay delay d¨la# @ %a¨ - ¨@ ~ - ¨-~*%%@@##
@%*~~~--¨¨ ¨¨--~~~*%@
#@@@%%*~-¨ ¨-~*%%@@@#
##@@%%*~-¨ ¨-~*%%@@##
##@@%%*~-¨ ¨-~*%%@@##
##@@%%*~-¨ "delay" means repetiton or likewise, ¨-~*%%@@##
##@@%%*~-¨ but it's mainly useless without ¨-~*%%@@##
##@@%%*~-¨ feedback, ¨-~*%%@@##
@%%*-¨¨¨¨¨ to allow the delay to eat of it's own ¨¨¨¨¨-*%%@
#@@@%%*~-¨ tail, like one of those eaty serpents. ¨-~*%%@@@#
##@@%%*~-¨ thus: it's the serpent effect! ¨-~*%%@@##
##@@%%*~-¨ ¨-~*%%@@##
##@@%%*~-¨ it's to be revered as a creator of ¨-~*%%@@##
##@@%%*~-¨ ambience and of space, if you treat it ¨-~*%%@@##
##@@%%*~-¨ right. a somewhat more solid and ¨-~*%%@@##
##@@%%*~-¨ slippery sibling of reverb. ¨-~*%%@@##
###@%%*~-¨ ¨-~*%%@###
##@@%%*~-¨ ¨-~*%%@@##
@@%%%%*~-¨ ¨-~*%%%%@@
##@@%%*~-¨ ¨-~*%%@@##
@%*~~~¨¨¨¨ ¨¨¨¨~~~*%@