tell them  you  need to take a call, and 
 go  south.  sneak  between  the  houses, 
 getting    smaller     as    you     go. 
        cross the train tracks...         
     exit the western industrial dome.    
                                          
 as  you push through  the  thicker  snow 
 outside,  you  become  a  witch   again. 
 shapes   in  the   dirt  become   runes. 
  pawprints become hidden families. you   
           adjust your course.            
                                          
 the  ermines make fine meats.  one  call 
 and they  would come willingly.  back in 
 the   dome,  what   they  give  you  for 
 eating...  it's  not right. it's nothing 
 you    can   feed   on,    not   really. 
                                          
 but  it's  likely  you're  still   under 
 observation. south is a  weird direction 
 and  so   you  probably   warrant   some 
     attention. interacting with the      
 wildlife   is   out  of   the   picture. 
                                          
         you adjust your course.