tell them you  need to  take a call, and 
 go  south.  sneak  between  the  houses, 
 getting     smaller    as    you     go. 
        cross the train tracks...         
     exit the western industrial dome.    
                                          
 as  you  push through  the  thicker snow 
 outside,  you  become  a  witch   again. 
 shapes   in   the   dirt  become  runes. 
  pawprints become hidden families. you   
           adjust your course.            
                                          
 the ermines make  fine meats.  one  call 
 and they would  come  willingly. back in 
 the   dome,  what  they   give  you  for 
 eating... it's  not  right. it's nothing 
 you   can   feed    on,   not    really. 
                                          
 but  it's  likely  you're   still  under 
 observation. south  is a weird direction 
 and   so  you   probably   warrant  some 
     attention. interacting with the      
 wildlife   is  out   of   the   picture. 
                                          
          you adjust your course.