.-~†=****# #****=†~-.
.-~†=*## ###&*=†~-.
.-~†=*## ###&*=†~-.
.......~=& &=~.......
.-~†=### ####&=†~-.
.-~†=*## -- ###&*=†~-.
.-~†=*## -**- ###&*=†~-.
....~†=&&& -*##*- &&&=†~....
.-~~~==**& -**- &**==~~~-.
.....-†* -- #&*†-.....
....~~~=&& &&=~~~....
.-~†=*## ###&*=†~-.
.-~†=*## ††† teenage engineering presents ††† ###&*=†~-.
.....-††=& #*~~~~~~ the pocket operators ~~~~~~*# &=††-.....
.-~†=*## --- ------ --------- ###&*=†~-.
.-~†=*## ###&*=†~-.
.-~†=*## they break easily ###&*=†~-.
.-~†=*#### for example if you would be to put them ####*=†~-.
.....-†*&& in your pocket &&*†-.....
.-~†=*## ###&*=†~-.
.-~†=*## .=###=. ###&*=†~-.
.-~†=*## here presented in an ascending fashion ###&*=†~-.
.....-†= .=###=. #&=†-.....
....-††==& &==††-....
.-~†=**& #&&**=†~-.
...--~~= ** po twelve ** #&=~~--...
....-†== (drum machine, see po twelve) #&==†-....
.-~†=*## ###&*=†~-.
.-~†=*## ###&*=†~-.
.-~†=*## ** po fourteen ** ###&*=†~-.
.-~†=*## lame base synth i had and sold ###&*=†~-.
....~†*& #&&*†~....
.-~~~†=*## ##*=†~~~-.
.-~†=*## ** po sixteen ** ###&*=†~-.
.-~†=*## (melody and stuff, see po sixteen) ###&*=†~-.
.-~†=*## ###&*=†~-.
.-~†=*## ###&*=†~-.
.-~†=*#### ** po twenty ** ####*=†~-.
.-~†=*&&&& a chiptune-sounding blip blop machine &&&&*=†~-.
.-~†=*## good for chords and stuff. never used it ###&*=†~-.
.-~†=*** #&***=†~-.
.-~††==&&& &&&==††~-.
.-~†=*## ** po twentyfour ** ###&*=†~-.
....~~†**& office rompler? for what reason? &**†~~....
....-†*&&& &&&*†-....
....-†=**# #**=†-....
.-~~~~†* ** po twentyeight ** #&*†~~~~-.
.-~†=*## melody and stuff mark two ###&*=†~-.
.-~†=*## (only melodies this time) ###&*=†~-.
...-~†††*# #*†††~-...
.-~†=*** #&***=†~-.
.-~†=*## ** po thirtytwo ** ###&*=†~-.
.-~†=*## drum machine mark two ###&*=†~-.
....-†*& runs on some computer software to make #&&*†-....
.....-†* your own drums and whatnot. but it is #&*†-.....
.-~†=*## expensive this one ###&*=†~-.
.-~~†††=*# #*=†††~~-.
.-~†=*## ###&*=†~-.
.-~††=*# ##&*=††~-.
....~~=*&& &&*=~~....
.....-†= #&=†-.....