magic          
                          
                                   
                                          
    magic is about being unaccountable,   
 about removing the source of  the action 
 from yourself. it works by exploiting  a 
       kind of gravity, called the        
              arrow of time.              
                                          
 things in this universe always seek  the 
 least  energetic state. all potential is 
 gradually lost into  lesser forms  (such 
                as heat).                 
                                          
     magic then, is creating tunnels,     
 specific and intricate canals, for  this 
 to happen in a controlled  manner. think 
 of  it as setting an elaborate trap  for 
                 entropy.                 
                                          
 and then,  when  the circuit closes, the 
 arrow  is forced  to  do  your  bidding! 
                                          
   of course, you're also irreversably    
 draining  time  from the  universe,  but 
                   yeah.                  
                                          
                                          
                                  
                                          
                                          
 the danger  is  a runaway spell - if the 
 filament of  your canal is  too weak, or 
 the potential  is high  enough to escape 
 any  self-closing mechanisms - a breach. 
                                          
     these are usually catastrophic.      
 although  many   are  local,  they  stay 
 active   until  closed  off  by  counter 
 spells  (hard to pull off) or there's no 
       more energy to fall through.       
                                          
 in that  case the outcome depends on the 
  spell. small-scale breaches might not   
 even  be noticeable by the  uninitiated; 
 but a spell might  also  very well bring 
 about  the heat death  of the  universe. 
                                          
                                          
                                       
                                          
                                          
 well. it  is what it  is. a  dying art.. 
           maybe for the best.