magic         
                          
                                   
                                          
    magic is about being unaccountable,   
 about removing  the source of the action 
 from  yourself. it works by exploiting a 
        kind of gravity, called the       
              arrow of time.              
                                          
 things in this universe always seek  the 
 least energetic state.  all potential is 
 gradually  lost into lesser forms  (such 
                as heat).                 
                                          
     magic then, is creating tunnels,     
 specific and intricate  canals, for this 
 to happen in a controlled manner.  think 
 of it as setting an elaborate  trap  for 
                 entropy.                 
                                          
 and then, when  the circuit closes,  the 
 arrow  is  forced to  do  your  bidding! 
                                          
   of course, you're also irreversably    
 draining  time  from  the universe,  but 
                   yeah.                  
                                          
                                          
                                  
                                          
                                          
 the  danger is a runaway spell - if  the 
 filament  of your canal  is too weak, or 
 the potential is high enough  to  escape 
 any  self-closing mechanisms - a breach. 
                                          
      these are usually catastrophic.     
 although  many  are   local,  they  stay 
 active  until  closed  off  by   counter 
 spells (hard to pull off) or  there's no 
       more energy to fall through.       
                                          
 in that case the outcome  depends on the 
   spell. small-scale breaches might not  
 even be noticeable by  the  uninitiated; 
 but a spell  might  also very well bring 
 about the  heat  death of  the universe. 
                                          
                                          
                                       
                                          
                                          
 well. it is what  it is. a  dying  art.. 
            maybe for the best.