¨:==*¤#### ####¤*==:¨
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¨¨:==*¤### *¤ *¤* ¤* ###¤*==:¨¨
¨¨¨:==*¤## *¤*¤¤==¨ ¨==*¤¤*¤* ##¤*==:¨¨¨
¨¨:==*¤### *¤ *¤ ::: ¨¨ magic ¨¨ ::: ¤* ¤* ###¤*==:¨¨
¨:==*¤#### *¤*¤¤==¨ ¨==¤¤*¤* ####¤*==:¨
¨¨:==*¤### *¤ *¤* ¤* ###¤*==:¨¨
¨¨¨:==*¤## ##¤*==:¨¨¨
¨¨:==*¤### magic is about being unaccountable, ###¤*==:¨¨
¨:==*¤#### about removing the source of the action ####¤*==:¨
¨¨:==*¤### from yourself. it works by exploiting a ###¤*==:¨¨
¨¨¨:==*¤## kind of gravity, called the ##¤*==:¨¨¨
¨¨:==*¤### arrow of time. ###¤*==:¨¨
¨:==*¤#### ####¤*==:¨
¨¨:==*¤### things in this universe always seek the ###¤*==:¨¨
¨¨¨:==*¤## least energetic state. all potential is ##¤*==:¨¨¨
¨¨:==*¤### gradually lost into lesser forms (such ###¤*==:¨¨
¨:==*¤#### as heat). ####¤*==:¨
¨¨:==*¤### ###¤*==:¨¨
¨¨¨:==*¤## magic then, is creating tunnels, ##¤*==:¨¨¨
¨¨:==*¤### specific and intricate canals, for this ###¤*==:¨¨
¨:==*¤#### to happen in a controlled manner. think ####¤*==:¨
¨¨:==*¤### of it as setting an elaborate trap for ###¤*==:¨¨
¨¨¨:==*¤## entropy. ##¤*==:¨¨¨
¨¨:==*¤### ###¤*==:¨¨
¨:==*¤#### and then, when the circuit closes, the ####¤*==:¨
¨¨:==*¤### arrow is forced to do your bidding! ###¤*==:¨¨
¨¨¨:==*¤## ##¤*==:¨¨¨
¨¨:==*¤### of course, you're also irreversably ###¤*==:¨¨
¨:==*¤#### draining time from the universe, but ####¤*==:¨
¨¨:==*¤### yeah. ###¤*==:¨¨
¨¨¨:==*¤## ##¤*==:¨¨¨
¨¨:==*¤### ###¤*==:¨¨
¨:==*¤#### *¤¤ * * ¤¤* ####¤*==:¨
¨¨:==*¤### ###¤*==:¨¨
¨¨¨:==*¤## ##¤*==:¨¨¨
¨¨:==*¤### the danger is a runaway spell - if the ###¤*==:¨¨
¨:==*¤#### filament of your canal is too weak, or ####¤*==:¨
¨¨:==*¤### the potential is high enough to escape ###¤*==:¨¨
¨¨¨:==*¤## any self-closing mechanisms - a breach. ##¤*==:¨¨¨
¨¨:==*¤### ###¤*==:¨¨
¨:==*¤#### these are usually catastrophic. ####¤*==:¨
¨¨:==*¤### although many are local, they stay ###¤*==:¨¨
¨¨¨:==*¤## active until closed off by counter ##¤*==:¨¨¨
¨¨:==*¤### spells (hard to pull off) or there's no ###¤*==:¨¨
¨:==*¤#### more energy to fall through. ####¤*==:¨
¨¨:==*¤### ###¤*==:¨¨
¨¨¨:==*¤## in that case the outcome depends on the ##¤*==:¨¨¨
¨¨:==*¤### spell. small-scale breaches might not ###¤*==:¨¨
¨:==*¤#### even be noticeable by the uninitiated; ####¤*==:¨
¨¨:==*¤### but a spell might also very well bring ###¤*==:¨¨
¨¨¨:==*¤## about the heat death of the universe. ##¤*==:¨¨¨
¨¨:==*¤### ###¤*==:¨¨
¨:==*¤#### ####¤*==:¨
¨¨:==*¤### *¤* ###¤*==:¨¨
¨¨¨:==*¤## ##¤*==:¨¨¨
¨¨:==*¤### ###¤*==:¨¨
¨:==*¤#### well. it is what it is. a dying art.. ####¤*==:¨
¨¨:==*¤### maybe for the best. ###¤*==:¨¨
¨¨¨:==*¤## ##¤*==:¨¨¨
¨¨:==*¤### ###¤*==:¨¨
¨:==*¤#### ####¤*==:¨
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