magic         
                          
                                   
                                          
   magic is about being unaccountable,    
 about  removing the source of the action 
 from yourself. it works  by exploiting a 
        kind of gravity, called the       
              arrow of time.              
                                          
 things in this universe always seek  the 
 least energetic  state. all potential is 
 gradually  lost into lesser forms  (such 
                 as heat).                
                                          
     magic then, is creating tunnels,     
 specific and intricate  canals, for this 
 to happen in a controlled manner.  think 
 of it as setting  an elaborate trap  for 
                 entropy.                 
                                          
 and then, when  the  circuit closes, the 
 arrow  is  forced to  do  your  bidding! 
                                          
   of course, you're also irreversably    
 draining  time  from  the universe,  but 
                   yeah.                  
                                          
                                          
                                  
                                          
                                          
 the danger  is a  runaway spell - if the 
 filament of your  canal is  too weak, or 
 the potential  is high  enough to escape 
 any self-closing mechanisms -  a breach. 
                                          
      these are usually catastrophic.     
 although  many  are   local,  they  stay 
 active  until  closed  off  by   counter 
 spells (hard to pull off) or there's  no 
       more energy to fall through.       
                                          
 in that case the outcome depends  on the 
  spell. small-scale breaches might not   
 even be  noticeable  by the uninitiated; 
 but a spell might also very  well  bring 
 about  the heat death  of the  universe. 
                                          
                                          
                                       
                                          
                                          
 well. it is what  it  is.  a dying art.. 
            maybe for the best.