magic         
                          
                                   
                                          
    magic is about being unaccountable,   
 about  removing the source of the action 
 from yourself. it works by exploiting  a 
        kind of gravity, called the       
              arrow of time.              
                                          
 things in this  universe always seek the 
 least energetic state. all potential  is 
 gradually lost  into lesser  forms (such 
                as heat).                 
                                          
     magic then, is creating tunnels,     
 specific  and intricate canals, for this 
 to happen in a  controlled manner. think 
 of it as  setting an  elaborate trap for 
                 entropy.                 
                                          
 and then,  when the circuit closes,  the 
 arrow  is  forced  to do  your  bidding! 
                                          
   of course, you're also irreversably    
 draining  time  from the  universe,  but 
                  yeah.                   
                                          
                                          
                                  
                                          
                                          
 the danger is a  runaway spell - if  the 
 filament of  your  canal is too weak, or 
 the potential is high  enough to  escape 
 any self-closing mechanisms - a  breach. 
                                          
      these are usually catastrophic.     
 although  many  are  local,   they  stay 
 active  until  closed   off  by  counter 
 spells (hard to  pull off) or there's no 
       more energy to fall through.       
                                          
 in that case  the outcome depends on the 
  spell. small-scale breaches might not   
 even be  noticeable  by the uninitiated; 
 but  a spell might  also very well bring 
 about the heat  death  of  the universe. 
                                          
                                          
                                       
                                          
                                          
 well.  it is what  it is.  a dying art.. 
            maybe for the best.