tell them you need  to take  a call, and 
 go  south.  sneak  between  the  houses, 
 getting     smaller    as    you     go. 
         cross the train tracks...        
     exit the western industrial dome.    
                                          
 as you  push through  the  thicker  snow 
 outside,  you  become  a  witch   again. 
 shapes  in   the  dirt   become   runes. 
  pawprints become hidden families. you   
            adjust your course.           
                                          
 the  ermines make fine  meats.  one call 
 and  they would come willingly. back  in 
 the  dome,  what   they  give   you  for 
 eating... it's not  right.  it's nothing 
 you   can   feed    on,   not    really. 
                                          
 but   it's  likely  you're  still  under 
 observation. south  is a weird direction 
 and   so   you  probably   warrant  some 
      attention. interacting with the     
 wildlife   is   out   of   the  picture. 
                                          
          you adjust your course.