tell them you need  to take  a call, and 
 go  south.  sneak  between  the  houses, 
 getting    smaller     as     you    go. 
         cross the train tracks...        
     exit the western industrial dome.    
                                          
 as  you push  through  the  thicker snow 
 outside,  you  become   a  witch  again. 
 shapes   in   the  dirt  become   runes. 
   pawprints become hidden families. you  
           adjust your course.            
                                          
 the ermines  make  fine meats. one  call 
 and  they would come willingly. back  in 
 the  dome,   what  they   give  you  for 
 eating... it's  not right. it's  nothing 
 you   can   feed    on,   not    really. 
                                          
 but   it's  likely  you're  still  under 
 observation. south is a  weird direction 
 and  so   you   probably  warrant   some 
      attention. interacting with the     
 wildlife   is   out   of   the  picture. 
                                          
          you adjust your course.