tell them you  need to take a  call, and 
 go  south.  sneak  between  the  houses, 
 getting    smaller     as    you     go. 
         cross the train tracks...        
    exit the western industrial dome.     
                                          
 as  you  push through the  thicker  snow 
 outside,  you  become  a  witch   again. 
 shapes   in   the  dirt   become  runes. 
   pawprints become hidden families. you  
            adjust your course.           
                                          
 the ermines  make fine  meats.  one call 
 and  they would come willingly. back  in 
 the  dome,  what  they   give  you   for 
 eating...  it's not  right. it's nothing 
 you   can   feed    on,    not   really. 
                                          
 but  it's  likely  you're   still  under 
 observation. south  is a weird direction 
 and   so   you   probably  warrant  some 
     attention. interacting with the      
 wildlife  is   out   of   the   picture. 
                                          
          you adjust your course.