tell them you  need  to take a call, and 
 go  south.  sneak  between  the  houses, 
 getting     smaller     as    you    go. 
         cross the train tracks...        
    exit the western industrial dome.     
                                          
 as  you  push through  the thicker  snow 
 outside,  you   become  a  witch  again. 
 shapes   in  the  dirt   become   runes. 
  pawprints become hidden families. you   
            adjust your course.           
                                          
 the ermines  make  fine meats. one  call 
 and they would  come willingly.  back in 
 the  dome,   what  they   give  you  for 
 eating... it's not right.  it's  nothing 
 you   can    feed   on,    not   really. 
                                          
 but  it's   likely  you're  still  under 
 observation. south is a weird  direction 
 and   so   you  probably  warrant   some 
     attention. interacting with the      
 wildlife   is   out   of   the  picture. 
                                          
          you adjust your course.