tell  them you need  to take a call, and 
 go  south.  sneak  between  the  houses, 
 getting    smaller     as    you     go. 
         cross the train tracks...        
    exit the western industrial dome.     
                                          
 as  you  push  through the thicker  snow 
 outside,  you  become  a  witch   again. 
 shapes  in   the   dirt  become   runes. 
  pawprints become hidden families. you   
           adjust your course.            
                                          
 the ermines make fine  meats.  one  call 
 and they  would come willingly. back  in 
 the  dome,  what   they  give   you  for 
 eating... it's not  right.  it's nothing 
 you   can    feed   on,   not    really. 
                                          
 but   it's  likely  you're  still  under 
 observation.  south is a weird direction 
 and   so  you   probably  warrant   some 
     attention. interacting with the      
 wildlife   is   out   of  the   picture. 
                                          
          you adjust your course.