tell them you need  to take a  call, and 
 go  south.  sneak  between  the  houses, 
 getting    smaller    as     you     go. 
         cross the train tracks...        
     exit the western industrial dome.    
                                          
 as  you push  through  the  thicker snow 
 outside,   you  become  a  witch  again. 
 shapes  in  the   dirt   become   runes. 
   pawprints become hidden families. you  
            adjust your course.           
                                          
 the ermines  make  fine meats. one  call 
 and  they would  come willingly. back in 
 the   dome,  what  they  give  you   for 
 eating...  it's not  right. it's nothing 
 you    can   feed   on,    not   really. 
                                          
 but   it's  likely  you're  still  under 
 observation. south is a weird  direction 
 and   so  you   probably   warrant  some 
     attention. interacting with the      
 wildlife   is   out  of   the   picture. 
                                          
          you adjust your course.