magic         
                          
                                   
                                          
   magic is about being unaccountable,    
 about removing  the source of the action 
 from yourself. it works by  exploiting a 
        kind of gravity, called the       
              arrow of time.              
                                          
 things in this universe always  seek the 
 least  energetic state. all potential is 
 gradually  lost into lesser forms  (such 
                 as heat).                
                                          
     magic then, is creating tunnels,     
 specific and intricate  canals, for this 
 to happen  in a controlled manner. think 
 of it as setting  an elaborate trap  for 
                 entropy.                 
                                          
 and then,  when the circuit closes,  the 
 arrow  is  forced to  do  your  bidding! 
                                          
    of course, you're also irreversably   
 draining time  from  the  universe,  but 
                  yeah.                   
                                          
                                          
                                  
                                          
                                          
 the danger is a  runaway spell  - if the 
 filament of your canal  is  too weak, or 
 the potential is  high enough  to escape 
 any self-closing mechanisms - a  breach. 
                                          
      these are usually catastrophic.     
 although   many  are  local,  they  stay 
 active  until   closed  off  by  counter 
 spells  (hard to pull off) or there's no 
       more energy to fall through.       
                                          
 in that case  the outcome depends on the 
   spell. small-scale breaches might not  
 even be noticeable  by  the uninitiated; 
 but  a spell might also very  well bring 
 about the  heat death  of  the universe. 
                                          
                                          
                                       
                                          
                                          
 well. it is what it  is.  a dying  art.. 
           maybe for the best.