magic         
                          
                                   
                                          
    magic is about being unaccountable,   
 about removing  the source of the action 
 from yourself. it works by exploiting  a 
       kind of gravity, called the        
              arrow of time.              
                                          
 things  in this universe always seek the 
 least energetic  state. all potential is 
 gradually  lost  into lesser forms (such 
                as heat).                 
                                          
     magic then, is creating tunnels,     
 specific and intricate canals,  for this 
 to  happen in a controlled manner. think 
 of it as setting  an elaborate  trap for 
                 entropy.                 
                                          
 and  then, when the circuit  closes, the 
 arrow  is  forced  to do  your  bidding! 
                                          
    of course, you're also irreversably   
 draining time  from  the  universe,  but 
                   yeah.                  
                                          
                                          
                                  
                                          
                                          
 the  danger is a  runaway spell - if the 
 filament  of  your canal is too weak, or 
 the potential  is  high enough to escape 
 any  self-closing mechanisms - a breach. 
                                          
     these are usually catastrophic.      
 although  many  are  local,   they  stay 
 active  until  closed   off  by  counter 
 spells (hard to pull off)  or there's no 
       more energy to fall through.       
                                          
 in that  case the outcome depends on the 
  spell. small-scale breaches might not   
 even be noticeable  by  the uninitiated; 
 but a spell  might also very  well bring 
 about the  heat death  of  the universe. 
                                          
                                          
                                       
                                          
                                          
 well.  it is what it is. a  dying  art.. 
           maybe for the best.