magic          
                          
                                   
                                          
   magic is about being unaccountable,    
 about removing  the source of the action 
 from yourself.  it works by exploiting a 
       kind of gravity, called the        
              arrow of time.              
                                          
 things in  this universe always seek the 
 least energetic state. all potential  is 
 gradually lost  into lesser forms  (such 
                 as heat).                
                                          
     magic then, is creating tunnels,     
 specific and intricate canals, for  this 
 to happen in a controlled manner.  think 
 of  it  as setting an elaborate trap for 
                 entropy.                 
                                          
 and then,  when  the circuit closes, the 
 arrow is  forced  to  do  your  bidding! 
                                          
    of course, you're also irreversably   
 draining  time  from  the universe,  but 
                   yeah.                  
                                          
                                          
                                  
                                          
                                          
 the danger is a runaway  spell - if  the 
 filament of your  canal  is too weak, or 
 the  potential is high enough to  escape 
 any self-closing mechanisms - a  breach. 
                                          
     these are usually catastrophic.      
 although  many  are  local,  they   stay 
 active  until  closed   off  by  counter 
 spells (hard  to pull off) or there's no 
       more energy to fall through.       
                                          
 in that  case the outcome depends on the 
   spell. small-scale breaches might not  
 even be noticeable  by  the uninitiated; 
 but a spell might also  very well  bring 
 about the  heat  death  of the universe. 
                                          
                                          
                                       
                                          
                                          
 well.  it is what it is.  a dying  art.. 
           maybe for the best.