tell them you  need to take a call,  and 
 go  south.  sneak  between  the  houses, 
 getting     smaller     as    you    go. 
         cross the train tracks...        
     exit the western industrial dome.    
                                          
 as you  push  through  the thicker  snow 
 outside,  you  become   a  witch  again. 
 shapes   in  the  dirt   become   runes. 
  pawprints become hidden families. you   
            adjust your course.           
                                          
 the ermines  make  fine meats. one  call 
 and they would  come willingly. back  in 
 the  dome,  what  they   give  you   for 
 eating... it's not  right.  it's nothing 
 you   can   feed    on,    not   really. 
                                          
 but  it's  likely  you're  still   under 
 observation.  south is a weird direction 
 and  so  you   probably   warrant   some 
      attention. interacting with the     
 wildlife   is   out   of  the   picture. 
                                          
          you adjust your course.