tell  them you need  to take a call, and 
 go  south.  sneak  between  the  houses, 
 getting     smaller     as    you    go. 
        cross the train tracks...         
    exit the western industrial dome.     
                                          
 as you  push  through the  thicker  snow 
 outside,   you  become  a  witch  again. 
 shapes   in  the   dirt   become  runes. 
  pawprints become hidden families. you   
            adjust your course.           
                                          
 the  ermines make fine  meats. one  call 
 and they would come  willingly. back  in 
 the  dome,  what   they   give  you  for 
 eating... it's not  right. it's  nothing 
 you   can    feed   on,    not   really. 
                                          
 but  it's  likely  you're   still  under 
 observation. south  is a weird direction 
 and   so  you   probably   warrant  some 
     attention. interacting with the      
 wildlife   is   out   of  the   picture. 
                                          
          you adjust your course.