tell them you  need to  take a call, and 
 go  south.  sneak  between  the  houses, 
 getting    smaller     as    you     go. 
        cross the train tracks...         
    exit the western industrial dome.     
                                          
 as  you push  through  the thicker  snow 
 outside,  you  become   a  witch  again. 
 shapes  in  the   dirt   become   runes. 
  pawprints become hidden families. you   
           adjust your course.            
                                          
 the ermines  make  fine  meats. one call 
 and they would  come willingly. back  in 
 the  dome,  what   they  give   you  for 
 eating...  it's not  right. it's nothing 
 you    can   feed    on,   not   really. 
                                          
 but   it's  likely  you're  still  under 
 observation.  south is a weird direction 
 and   so  you  probably   warrant   some 
     attention. interacting with the      
 wildlife   is   out   of  the   picture. 
                                          
         you adjust your course.