.~~=*&&@## ##@&&*=~~.
.~~=*&@# #@#&&*=~~.
.~~=*&@# #@#&&*=~~.
....~~**&& &&**~~....
.~~=*&@@ @@#&&*=~~.
....~~**&@ ~~ @&**~~....
.~~=*&## ~&&~ ###&&*=~~.
.~~=*&#@ ~#&~ @##&&*=~~.
.~~=*&## ~&&~ ###&&*=~~.
......~=*& ~~ &*=~......
.~~=*&## ###&&*=~~.
.~~=*&@@ @@#&&*=~~.
.~~=*&@# === T3EN4GE 3NG1NEERING PR3SENTS === #@#&&*=~~.
.~~=***& #&~~~~~~ TH3 POCK3T OPER4TORS ~~~~~~ #&&***=~~.
....~=&# ~~~ ~~~~~~ ~~~~~~~~~ ##&&=~....
.~~=*&#@ @##&&*=~~.
...~~**& TH3Y BR34K 34S1LY #&&**~~...
...~~~*# FOR 3X4MPLE 1F YOU WOULD B3 TO PUT TH3M ##&*~~~...
.~~==*&# 1N YOUR POCK3T ##&&*==~~.
.~~=*&@# #@#&&*=~~.
...~~*&& .*@#@*. #&&&*~~...
...~~~~* H3RE PR3SENTED 1N 4N 4SC3ND1NG F4SH1ON #&*~~~~...
.....~==&& .*@#@*. &&==~.....
.~~=*&@# #@#&&*=~~.
.~~=*&@# #@#&&*=~~.
.~~=*&&@## && PO TW3LVE && ##@&&*=~~.
.~~=*&@@ (DRUM M4CH1N3, S3E PO TW3LVE) @@#&&*=~~.
.~~=*&@# #@#&&*=~~.
.~~=**&# ##&&**=~~.
.~~=*&@# && PO FOURT3EN && #@#&&*=~~.
....~~==*& L4M3 B4S3 SYNTH 1 H4D 4ND SOLD &*==~~....
.~~=*&@# #@#&&*=~~.
.~~=*&@# #@#&&*=~~.
...~~*&& && PO S1XT3EN && #&&&*~~...
.~~=*&@@ (M3LODY 4ND STUFF, S3E PO S1XT3EN) @@#&&*=~~.
.~~=*&#@ @##&&*=~~.
.~~*&@## ##@#&&*~~.
.~~=*&@# && PO TW3NTY && #@#&&*=~~.
.~~=*&## 4 CH1PTUN3-SOUND1NG BL1P BLOP M4CH1N3 ###&&*=~~.
.~~=*&#@ GOOD FOR CHORDS 4ND STUFF. N3VER US3D 1T @##&&*=~~.
..~~~==& #&&==~~~..
.....~~~*& &*~~~.....
...~~~==&& && PO TW3NTYFOUR && &&==~~~...
.~~=*&## OFF1C3 ROMPL3R? FOR WH4T R34SON? ###&&*=~~.
.~~=*&@# #@#&&*=~~.
.~~=*&#@ @##&&*=~~.
....~~~*&& && PO TW3NTYE1GHT && &&*~~~....
....~=*&&& M3LODY 4ND STUFF M4RK TWO &&&*=~....
.~~=*&## (ONLY M3LOD1ES TH1S T1M3) ###&&*=~~.
.~~=**&&&& &&&&**=~~.
.~~=*&&# ##&&&*=~~.
.~~=*&@# && PO TH1RTYTWO && #@#&&*=~~.
.~~~~~** DRUM M4CH1N3 M4RK TWO #&**~~~~~.
.~~=*&@# RUNS ON SOM3 COMPUT3R SOFTW4R3 TO M4K3 #@#&&*=~~.
.~~=*&@# YOUR OWN DRUMS 4ND WH4TNOT. BUT 1T 1S #@#&&*=~~.
.~~=*&@# 3XPENS1VE TH1S ON3 #@#&&*=~~.
......~=*& &*=~......
.~~*&@## ##@#&&*~~.
....~==*&& &&*==~....
.~~=*&&@## ##@&&*=~~.
.....~==*& &*==~.....