tell them you need  to take  a call, and 
 go  south.  sneak  between  the  houses, 
 getting     smaller     as    you    go. 
         cross the train tracks...        
     exit the western industrial dome.    
                                          
 as  you push  through the  thicker  snow 
 outside,  you  become   a  witch  again. 
 shapes  in   the   dirt   become  runes. 
  pawprints become hidden families. you   
            adjust your course.           
                                          
 the ermines  make  fine  meats. one call 
 and  they would come willingly.  back in 
 the   dome,  what  they  give   you  for 
 eating...  it's  not right. it's nothing 
 you   can    feed   on,    not   really. 
                                          
 but   it's  likely  you're  still  under 
 observation.  south is a weird direction 
 and   so  you   probably   warrant  some 
      attention. interacting with the     
 wildlife   is   out   of  the   picture. 
                                          
          you adjust your course.