,:==^£@# #@#&£^==:,
,:==^£@@ @@#&£^==:,
,,,===^^£& &£^^===,,,
,:==^£@# #@#&£^==:,
,:==^£@# #@#&£^==:,
,,,:==££&& delay delay d,la@ & ^a, : ,# = : &&££==:,,,
,:==^£&&&@ @&&&£^==:,
,:==^£@@ @@#&£^==:,
,:==^£@# #@#&£^==:,
,,,,,,=^&& &&^=,,,,,,
,:=^£@## "delay" means repetiton or likewise, ##@#&£^=:,
,:==^£@# but it's mainly useless without #@#&£^==:,
,:==^£## feedback, ###&£^==:,
,,,,:===^& to allow the delay to eat of it's own &^===:,,,,
,:==^£&@## tail, like one of those eaty serpents. ##@&£^==:,
,:==^£#@## thus: it's the serpent effect! ##@#£^==:,
,:==^£## ###&£^==:,
,:=^£@## it's to be revered as a creator of ##@#&£^=:,
,:==^£@# ambience and of space, if you treat it #@#&£^==:,
,:==^£@# right. a somewhat more solid and #@#&£^==:,
,,,,,:=£&& slippery sibling of reverb. &&£=:,,,,,
,:====^£#@ @#£^====:,
,:==^£#@ @##&£^==:,
,,,,:===^& &^===:,,,,
,,,,:=^^^& &^^^=:,,,,
,:==^^^^£# #£^^^^==:,