¨¨-=*^£&@@ @@&£^*=-¨¨
¨¨¨-=*^£&@ @&£^*=-¨¨¨
¨¨-=*^£&@@ @@&£^*=-¨¨
¨-=*^£&@@# #@@&£^*=-¨
¨¨-=*^£&@@ @@&£^*=-¨¨
¨¨¨-=*^£&@ delay delay d¨la@ & ^a¨ - ¨@ = - @&£^*=-¨¨¨
¨¨-=*^£&@@ @@&£^*=-¨¨
¨-=*^£&@@# #@@&£^*=-¨
¨¨-=*^£&@@ @@&£^*=-¨¨
¨¨¨-=*^£&@ @&£^*=-¨¨¨
¨¨-=*^£&@@ "delay" means repetiton or likewise, @@&£^*=-¨¨
¨-=*^£&@@# but it's mainly useless without #@@&£^*=-¨
¨¨-=*^£&@@ feedback, @@&£^*=-¨¨
¨¨¨-=*^£&@ to allow the delay to eat of it's own @&£^*=-¨¨¨
¨¨-=*^£&@@ tail, like one of those eaty serpents. @@&£^*=-¨¨
¨-=*^£&@@# thus: it's the serpent effect! #@@&£^*=-¨
¨¨-=*^£&@@ @@&£^*=-¨¨
¨¨¨-=*^£&@ it's to be revered as a creator of @&£^*=-¨¨¨
¨¨-=*^£&@@ ambience and of space, if you treat it @@&£^*=-¨¨
¨-=*^£&@@# right. a somewhat more solid and #@@&£^*=-¨
¨¨-=*^£&@@ slippery sibling of reverb. @@&£^*=-¨¨
¨¨¨-=*^£&@ @&£^*=-¨¨¨
¨¨-=*^£&@@ @@&£^*=-¨¨
¨-=*^£&@@# #@@&£^*=-¨
¨¨-=*^£&@@ @@&£^*=-¨¨
¨¨¨-=*^£&@ @&£^*=-¨¨¨