¨@¨¨¨@@¨¨@ ¨@¨@@@¨¨¨@
¨@¨¨@¨@¨@¨ ¨@¨¨@@¨¨@@
¨@¨@@¨@¨@¨ ¨@¨@¨@¨@¨@
¨@¨¨@¨@¨@¨ ¨@¨@¨@¨@¨@
¨@¨@@¨@¨@¨ ¨@¨@¨@¨@¨@
¨@¨¨@¨@¨@¨ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ ¨@¨@¨@¨@¨@
¨@¨@@¨@¨@¨ @ 4 TH1RD POCK3T OPER4TOR, PO S1XT3EN. @ ¨@¨@¨@¨@¨@
¨@¨¨@¨@¨@¨ @ @ ¨@¨@¨@¨@¨@
¨@¨@@¨@¨@¨ @ 1T'S 4 CH1LDR3N'S TOY, @ ¨@¨@¨@¨@¨@
¨@¨¨@¨@¨@¨ @ TH3MED 4ROUND TH3 SO-C4LL3D @ ¨@¨@¨@¨@¨@
¨@¨@@¨@¨@¨ @ "B1RD F4CTORY". @ ¨@¨@¨@¨@¨@
¨@¨¨@¨@¨@¨ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ ¨@¨@¨@¨@¨@
¨@¨@@¨@¨@¨ ¨@¨@¨@¨@¨@
¨@¨¨@¨@¨@¨ TH3 B1RD F4CTORY 1S 4 RUMOR3D DUNG3ON ¨@¨@¨@¨@¨@
¨@¨@@¨@¨@¨ 1N TH3 F4R 4ND COLD MOUNT41NS, WH3RE ¨@¨@¨@¨@¨@
¨@¨¨@¨@¨@¨ MONKS, SL4V3S, OR CH1LDR3N (D1FF3RING ¨@¨@¨@¨@¨@
¨@¨@@¨@¨@¨ B3TWEEN 4CCOUNTS) 4R3 CR34T1NG TH3 ¨@¨@¨@¨@¨@
¨@¨¨@¨@¨@¨ B1RDS OF TH3 WORLD. ¨@¨@¨@¨@¨@
¨@¨@@¨@¨@¨ ¨@¨@¨@¨@¨@
¨@¨¨@¨@¨@¨ TH3 STORY GO3S, TH4T TH3 P3OPLE OF TH3 ¨@¨@¨@¨@¨@
¨@¨@@¨@¨@¨ DUNG3ON WOULD M1N3 FOR M1N3R4LS TH4T ¨@¨@¨@¨@¨@
¨@¨¨@¨@¨@¨ W3RE SPR3CKLED, OR OTH3RW1SE ¨@¨@¨@¨@¨@
¨@¨@@¨@¨@¨ 1NT3RESTINGLY COLOR3D. TH3 M1N3R4LS ¨@¨@¨@¨@¨@
¨@¨¨@¨@¨@¨ WOULD B3 D1VID3D 1NTO V4R1OUS S1Z3S 4ND ¨@¨@¨@¨@¨@
¨@¨@@¨@¨@¨ M4D3 1NTO 3GG-L1K3 SH4P3S. ¨@¨@¨@¨@¨@
¨@¨¨@¨@¨@¨ ¨@¨@¨@¨@¨@
¨@¨@@¨@¨@¨ TH3SE 3GGS WOULD TH3N B3 PL4C3D 1N 4 ¨@¨@¨@¨@¨@
¨@¨¨@¨@¨@¨ SP3C14L H4TCH3RY, UNT1L H4TCH3D, 4ND SO ¨@¨@¨@¨@¨@
¨@¨@@¨@¨@¨ 4LL B1RDS W3RE BORN. ¨@¨@¨@¨@¨@
¨@¨¨@¨@¨@¨ ¨@¨@¨@¨@¨@
¨@¨@@¨@¨@¨ R3G4RD1NG TH3 L1TTL3 TOY M4CH1N3, WH4T ¨@¨@¨@¨@¨@
¨@¨¨@¨@¨@¨ TH3 H3CK, M4N, 1 M34N, WHY DO3S 1T ¨@¨@¨@¨@¨@
¨@¨@@¨@¨@¨ SOUND L1K3 TH1S? TH3RE'S ¨@¨@¨@¨@¨@
¨@¨¨@¨@¨@¨ = L1K3 SOM3 US34BLE SOUNDS = ¨@¨@¨@¨@¨@
¨@¨@@¨@¨@¨ = THR3E FL4T OUT W31RD SOUNDS = ¨@¨@¨@¨@¨@
¨@¨¨@¨@¨@¨ = 4ND ON3 DRUM K1T TH4T'S WH4CK = ¨@¨@¨@¨@¨@
¨@¨@@¨@¨@¨ ¨@¨@¨@¨@¨@
¨@¨¨@¨@¨@¨ ¨@¨@¨@¨@¨@
¨@¨@@¨@¨@¨ ¨@¨@¨@¨@¨@
¨@¨¨@¨@¨@¨ ¨@¨@¨@¨@¨@
¨@¨@@¨@¨@¨ ¨@¨@¨@¨@¨@