magic          
                          
                                   
                                          
    magic is about being unaccountable,   
 about  removing the source of the action 
 from  yourself. it works by exploiting a 
       kind of gravity, called the        
              arrow of time.              
                                          
 things in  this universe always seek the 
 least energetic  state. all potential is 
 gradually  lost  into lesser forms (such 
                 as heat).                
                                          
     magic then, is creating tunnels,     
 specific and intricate canals,  for this 
 to happen in a controlled  manner. think 
 of  it as setting an  elaborate trap for 
                 entropy.                 
                                          
 and  then,  when the circuit closes, the 
 arrow is  forced  to  do  your  bidding! 
                                          
   of course, you're also irreversably    
 draining  time from  the  universe,  but 
                   yeah.                  
                                          
                                          
                                  
                                          
                                          
 the  danger is a  runaway spell - if the 
 filament of your canal  is too  weak, or 
 the potential is high enough  to  escape 
 any self-closing mechanisms - a  breach. 
                                          
     these are usually catastrophic.      
 although  many  are  local,  they   stay 
 active  until  closed  off  by   counter 
 spells  (hard to pull off) or there's no 
       more energy to fall through.       
                                          
 in that case  the outcome depends on the 
  spell. small-scale breaches might not   
 even  be noticeable by  the uninitiated; 
 but a spell  might  also very well bring 
 about the  heat death  of  the universe. 
                                          
                                          
                                       
                                          
                                          
 well. it is what  it  is.  a dying art.. 
           maybe for the best.