tell them you need  to take a call,  and 
 go  south.  sneak  between  the  houses, 
 getting     smaller    as    you     go. 
        cross the train tracks...         
     exit the western industrial dome.    
                                          
 as  you  push  through the thicker  snow 
 outside,   you  become  a  witch  again. 
 shapes  in   the  dirt   become   runes. 
  pawprints become hidden families. you   
            adjust your course.           
                                          
 the ermines  make  fine  meats. one call 
 and they  would come willingly.  back in 
 the  dome,  what   they  give  you   for 
 eating... it's not right.  it's  nothing 
 you    can   feed   on,   not    really. 
                                          
 but  it's  likely  you're  still   under 
 observation. south  is a weird direction 
 and   so  you  probably   warrant   some 
     attention. interacting with the      
 wildlife  is   out   of   the   picture. 
                                          
         you adjust your course.