tell  them  you need to take a call, and 
 go  south.  sneak  between  the  houses, 
 getting     smaller    as     you    go. 
        cross the train tracks...         
    exit the western industrial dome.     
                                          
 as  you push  through  the  thicker snow 
 outside,  you   become  a  witch  again. 
 shapes   in   the  dirt   become  runes. 
  pawprints become hidden families. you   
            adjust your course.           
                                          
 the ermines make  fine  meats.  one call 
 and they would come willingly.  back  in 
 the  dome,  what   they  give   you  for 
 eating... it's  not right. it's  nothing 
 you    can    feed   on,   not   really. 
                                          
 but  it's   likely  you're  still  under 
 observation. south  is a weird direction 
 and   so   you  probably   warrant  some 
      attention. interacting with the     
 wildlife   is   out  of   the   picture. 
                                          
         you adjust your course.