@¨@¨¨@¨¨¨@ ¨@@@¨@@¨@@
¨@@@¨@@¨¨@ ¨@¨¨@@¨@@¨
¨@¨¨@@¨@¨@ @@@¨@¨@@¨@
@@@¨@¨@@@@ ¨¨¨@@@@¨@@
¨¨¨@@@@¨¨¨ ¨¨¨@¨¨¨@@¨
¨¨¨@¨¨¨@¨¨ delay delay d¨la# @ $a¨ ^ ¨# ~ ^ ¨¨¨@@¨¨@¨@
@¨¨@@¨¨@@¨ ¨¨¨@¨@¨@@@
¨@¨@¨@¨@¨@ ¨¨¨@@@@@¨¨
¨@@@@@@@@@ ¨¨¨@¨¨¨¨@¨
¨@¨¨¨¨¨¨¨¨ ¨¨¨@@¨¨¨@@
@@@¨¨¨¨¨¨¨ "delay" means repetiton or likewise, @¨¨@¨@¨¨@¨
@¨¨@¨¨¨¨¨¨ but it's mainly useless without ¨@¨@@@@¨@@
¨@¨@@¨¨¨¨¨ feedback, @@@@¨¨¨@@¨
¨@@@¨@¨¨¨¨ to allow the delay to eat of it's own @¨¨¨@¨¨@¨@
@@¨¨@@@¨¨¨ tail, like one of those eaty serpents. @@¨¨@@¨@@@
¨¨@¨@¨¨@¨¨ thus: it's the serpent effect! @¨@¨@¨@@¨¨
¨¨@@@@¨@@¨ @@@@@@@¨@¨
¨¨@¨¨¨@@¨@ it's to be revered as a creator of @¨¨¨¨¨¨@@@
@¨@@¨¨@¨@@ ambience and of space, if you treat it @@¨¨¨¨¨@¨¨
@@@¨@¨@@@¨ right. a somewhat more solid and ¨¨@¨¨¨¨@@¨
@¨¨@@@@¨¨@ slippery sibling of reverb. ¨¨@@¨¨¨@¨@
¨@¨@¨¨¨@¨@ @¨@¨@¨¨@@@
@@@@@¨¨@@@ ¨@@@@@¨@¨¨
@¨¨¨¨@¨@¨¨ @@¨¨¨¨@@@¨
@@¨¨¨@@@@¨ ¨¨@¨¨¨@¨¨@
¨¨@¨¨@¨¨¨@ @¨@@¨¨@@¨@