magic         
                          
                                   
                                          
   magic is about being unaccountable,    
 about  removing the source of the action 
 from yourself. it  works by exploiting a 
       kind of gravity, called the        
              arrow of time.              
                                          
 things in this  universe always seek the 
 least energetic state. all  potential is 
 gradually lost  into lesser forms  (such 
                as heat).                 
                                          
     magic then, is creating tunnels,     
 specific and intricate canals, for  this 
 to happen in a  controlled manner. think 
 of  it as setting an elaborate trap  for 
                 entropy.                 
                                          
 and then,  when the  circuit closes, the 
 arrow  is  forced  to do  your  bidding! 
                                          
    of course, you're also irreversably   
 draining  time from  the  universe,  but 
                   yeah.                  
                                          
                                          
                                  
                                          
                                          
 the danger  is a  runaway spell - if the 
 filament of your canal  is too weak,  or 
 the potential is high enough  to  escape 
 any self-closing mechanisms -  a breach. 
                                          
     these are usually catastrophic.      
 although  many  are  local,   they  stay 
 active  until  closed   off  by  counter 
 spells (hard  to pull off) or there's no 
       more energy to fall through.       
                                          
 in that case the outcome  depends on the 
   spell. small-scale breaches might not  
 even be  noticeable by the  uninitiated; 
 but a  spell might also  very well bring 
 about the heat  death of  the  universe. 
                                          
                                          
                                       
                                          
                                          
 well. it  is  what  it is. a dying art.. 
           maybe for the best.