magic          
                          
                                   
                                          
    magic is about being unaccountable,   
 about removing the source of the  action 
 from  yourself. it works by exploiting a 
       kind of gravity, called the        
              arrow of time.              
                                          
 things  in this universe always seek the 
 least energetic  state. all potential is 
 gradually lost into  lesser  forms (such 
                as heat).                 
                                          
     magic then, is creating tunnels,     
 specific and  intricate canals, for this 
 to happen in a controlled manner.  think 
 of it as  setting an  elaborate trap for 
                 entropy.                 
                                          
 and then, when the  circuit  closes, the 
 arrow  is  forced  to  do your  bidding! 
                                          
   of course, you're also irreversably    
 draining  time  from  the universe,  but 
                   yeah.                  
                                          
                                          
                                  
                                          
                                          
 the danger  is  a runaway spell - if the 
 filament  of  your canal is too weak, or 
 the potential  is high enough to  escape 
 any self-closing mechanisms - a  breach. 
                                          
     these are usually catastrophic.      
 although   many  are  local,  they  stay 
 active  until  closed  off  by   counter 
 spells (hard to pull off) or there's  no 
       more energy to fall through.       
                                          
 in that case the outcome  depends on the 
   spell. small-scale breaches might not  
 even be  noticeable by  the uninitiated; 
 but a spell might  also very well  bring 
 about  the heat  death  of the universe. 
                                          
                                          
                                       
                                          
                                          
 well.  it is what  it is. a dying  art.. 
            maybe for the best.