magic         
                          
                                   
                                          
   magic is about being unaccountable,    
 about  removing the source of the action 
 from  yourself. it works by exploiting a 
        kind of gravity, called the       
              arrow of time.              
                                          
 things in this universe  always seek the 
 least  energetic state. all potential is 
 gradually lost  into lesser forms  (such 
                 as heat).                
                                          
     magic then, is creating tunnels,     
 specific and  intricate canals, for this 
 to happen in a  controlled manner. think 
 of it as setting  an elaborate trap  for 
                 entropy.                 
                                          
 and  then,  when the circuit closes, the 
 arrow  is  forced  to  do your  bidding! 
                                          
    of course, you're also irreversably   
 draining  time  from  the universe,  but 
                   yeah.                  
                                          
                                          
                                  
                                          
                                          
 the  danger is a runaway spell -  if the 
 filament of  your canal is  too weak, or 
 the  potential  is high enough to escape 
 any self-closing  mechanisms - a breach. 
                                          
      these are usually catastrophic.     
 although  many  are  local,   they  stay 
 active  until  closed  off   by  counter 
 spells  (hard to pull off) or there's no 
       more energy to fall through.       
                                          
 in that case the  outcome depends on the 
  spell. small-scale breaches might not   
 even  be  noticeable by the uninitiated; 
 but a  spell might also  very well bring 
 about the heat  death  of the  universe. 
                                          
                                          
                                       
                                          
                                          
 well. it  is  what it is. a dying  art.. 
            maybe for the best.