magic          
                          
                                   
                                          
    magic is about being unaccountable,   
 about  removing the source of the action 
 from yourself. it  works by exploiting a 
        kind of gravity, called the       
              arrow of time.              
                                          
 things in this  universe always seek the 
 least energetic state. all potential  is 
 gradually  lost into  lesser forms (such 
                as heat).                 
                                          
     magic then, is creating tunnels,     
 specific and intricate canals, for  this 
 to happen in  a controlled manner. think 
 of it  as setting an elaborate trap  for 
                 entropy.                 
                                          
 and  then, when  the circuit closes, the 
 arrow is  forced  to  do  your  bidding! 
                                          
   of course, you're also irreversably    
 draining  time  from  the universe,  but 
                   yeah.                  
                                          
                                          
                                  
                                          
                                          
 the danger  is a runaway spell - if  the 
 filament of your canal is  too  weak, or 
 the potential is  high enough  to escape 
 any self-closing  mechanisms - a breach. 
                                          
     these are usually catastrophic.      
 although  many  are  local,   they  stay 
 active   until  closed  off  by  counter 
 spells (hard to pull off) or there's  no 
       more energy to fall through.       
                                          
 in that case the outcome depends on  the 
   spell. small-scale breaches might not  
 even  be noticeable by  the uninitiated; 
 but a  spell might also  very well bring 
 about the heat  death  of  the universe. 
                                          
                                          
                                       
                                          
                                          
 well.  it is  what it is.  a dying art.. 
           maybe for the best.