magic          
                          
                                   
                                          
   magic is about being unaccountable,    
 about removing  the source of the action 
 from yourself. it works by exploiting  a 
       kind of gravity, called the        
              arrow of time.              
                                          
 things in this universe always  seek the 
 least  energetic state. all potential is 
 gradually lost into lesser  forms  (such 
                as heat).                 
                                          
     magic then, is creating tunnels,     
 specific and intricate  canals, for this 
 to happen in a controlled  manner. think 
 of it as setting an  elaborate trap  for 
                 entropy.                 
                                          
 and then, when  the  circuit closes, the 
 arrow  is forced  to  do  your  bidding! 
                                          
   of course, you're also irreversably    
 draining time  from  the  universe,  but 
                   yeah.                  
                                          
                                          
                                  
                                          
                                          
 the  danger is  a runaway spell - if the 
 filament  of your canal is too  weak, or 
 the  potential is high  enough to escape 
 any self-closing mechanisms -  a breach. 
                                          
     these are usually catastrophic.      
 although  many  are   local,  they  stay 
 active  until  closed  off  by   counter 
 spells (hard to pull  off) or there's no 
       more energy to fall through.       
                                          
 in that  case the outcome depends on the 
  spell. small-scale breaches might not   
 even be  noticeable by  the uninitiated; 
 but a  spell  might also very well bring 
 about the  heat  death of  the universe. 
                                          
                                          
                                       
                                          
                                          
 well. it is what  it is.  a  dying art.. 
           maybe for the best.