magic          
                          
                                   
                                          
    magic is about being unaccountable,   
 about  removing the source of the action 
 from yourself. it works by  exploiting a 
        kind of gravity, called the       
              arrow of time.              
                                          
 things  in this universe always seek the 
 least energetic state.  all potential is 
 gradually  lost into lesser forms  (such 
                as heat).                 
                                          
     magic then, is creating tunnels,     
 specific and intricate  canals, for this 
 to happen in a  controlled manner. think 
 of it as setting an elaborate  trap  for 
                 entropy.                 
                                          
 and  then, when the circuit  closes, the 
 arrow  is forced  to  do  your  bidding! 
                                          
   of course, you're also irreversably    
 draining  time  from the  universe,  but 
                   yeah.                  
                                          
                                          
                                  
                                          
                                          
 the danger is  a runaway spell  - if the 
 filament  of your canal  is too weak, or 
 the potential is high enough  to  escape 
 any self-closing  mechanisms - a breach. 
                                          
     these are usually catastrophic.      
 although   many  are  local,  they  stay 
 active  until  closed  off   by  counter 
 spells (hard  to pull off) or there's no 
       more energy to fall through.       
                                          
 in that case the outcome  depends on the 
  spell. small-scale breaches might not   
 even be noticeable  by  the uninitiated; 
 but  a spell might  also very well bring 
 about the  heat death  of the  universe. 
                                          
                                          
                                       
                                          
                                          
 well. it is what  it is.  a  dying art.. 
            maybe for the best.