magic         
                          
                                   
                                          
    magic is about being unaccountable,   
 about removing  the source of the action 
 from  yourself. it works by exploiting a 
        kind of gravity, called the       
              arrow of time.              
                                          
 things in this universe  always seek the 
 least energetic state. all potential  is 
 gradually lost  into lesser forms  (such 
                 as heat).                
                                          
     magic then, is creating tunnels,     
 specific  and intricate canals, for this 
 to happen in a controlled manner.  think 
 of  it as  setting an elaborate trap for 
                 entropy.                 
                                          
 and then, when  the  circuit closes, the 
 arrow  is  forced  to  do  your bidding! 
                                          
    of course, you're also irreversably   
 draining time  from  the  universe,  but 
                   yeah.                  
                                          
                                          
                                  
                                          
                                          
 the  danger is  a runaway spell - if the 
 filament of your  canal is too weak,  or 
 the potential is high enough  to  escape 
 any  self-closing mechanisms - a breach. 
                                          
     these are usually catastrophic.      
 although  many  are   local,  they  stay 
 active  until  closed   off  by  counter 
 spells (hard to pull  off) or there's no 
       more energy to fall through.       
                                          
 in that case the outcome  depends on the 
  spell. small-scale breaches might not   
 even  be noticeable by the  uninitiated; 
 but a  spell might also  very well bring 
 about the  heat death  of the  universe. 
                                          
                                          
                                       
                                          
                                          
 well.  it  is  what it is. a dying art.. 
            maybe for the best.