magic          
                          
                                   
                                          
    magic is about being unaccountable,   
 about removing the source  of the action 
 from yourself. it  works by exploiting a 
        kind of gravity, called the       
              arrow of time.              
                                          
 things in  this universe always seek the 
 least energetic state.  all potential is 
 gradually lost  into  lesser forms (such 
                 as heat).                
                                          
     magic then, is creating tunnels,     
 specific and intricate  canals, for this 
 to happen in a  controlled manner. think 
 of it as  setting an  elaborate trap for 
                 entropy.                 
                                          
 and then, when the  circuit  closes, the 
 arrow is  forced  to  do  your  bidding! 
                                          
   of course, you're also irreversably    
 draining  time  from the  universe,  but 
                   yeah.                  
                                          
                                          
                                  
                                          
                                          
 the danger is a  runaway spell  - if the 
 filament  of your canal is too  weak, or 
 the potential is high  enough to  escape 
 any self-closing  mechanisms - a breach. 
                                          
     these are usually catastrophic.      
 although  many  are  local,  they   stay 
 active  until  closed  off  by   counter 
 spells (hard to  pull off) or there's no 
       more energy to fall through.       
                                          
 in that case the outcome depends  on the 
  spell. small-scale breaches might not   
 even  be  noticeable by the uninitiated; 
 but a spell might also  very well  bring 
 about the  heat  death of  the universe. 
                                          
                                          
                                       
                                          
                                          
 well. it is  what it  is. a dying  art.. 
            maybe for the best.