magic         
                          
                                   
                                          
    magic is about being unaccountable,   
 about  removing the source of the action 
 from yourself. it works  by exploiting a 
       kind of gravity, called the        
              arrow of time.              
                                          
 things  in this universe always seek the 
 least energetic state. all potential  is 
 gradually lost  into lesser  forms (such 
                 as heat).                
                                          
     magic then, is creating tunnels,     
 specific and  intricate canals, for this 
 to happen  in a controlled manner. think 
 of it  as setting  an elaborate trap for 
                 entropy.                 
                                          
 and then, when the  circuit closes,  the 
 arrow  is  forced  to  do  your bidding! 
                                          
    of course, you're also irreversably   
 draining  time  from  the  universe, but 
                   yeah.                  
                                          
                                          
                                  
                                          
                                          
 the danger is  a runaway spell - if  the 
 filament of your canal  is too  weak, or 
 the potential  is high enough  to escape 
 any self-closing mechanisms  - a breach. 
                                          
      these are usually catastrophic.     
 although  many  are  local,   they  stay 
 active  until  closed  off   by  counter 
 spells (hard to pull off) or there's  no 
       more energy to fall through.       
                                          
 in that case the outcome depends on  the 
   spell. small-scale breaches might not  
 even be noticeable  by the  uninitiated; 
 but a spell  might also very well  bring 
 about  the  heat  death of the universe. 
                                          
                                          
                                       
                                          
                                          
 well. it is  what it is.  a  dying art.. 
            maybe for the best.