tell  them you need to take  a call, and 
 go  south.  sneak  between  the  houses, 
 getting     smaller    as     you    go. 
         cross the train tracks...        
    exit the western industrial dome.     
                                          
 as  you  push through the  thicker  snow 
 outside,  you  become  a   witch  again. 
 shapes   in   the  dirt  become   runes. 
   pawprints become hidden families. you  
           adjust your course.            
                                          
 the ermines  make  fine  meats. one call 
 and  they  would come willingly. back in 
 the  dome,  what  they  give   you   for 
 eating... it's  not right. it's  nothing 
 you   can   feed    on,   not    really. 
                                          
 but  it's   likely  you're  still  under 
 observation.  south is a weird direction 
 and   so   you  probably   warrant  some 
     attention. interacting with the      
 wildlife   is   out   of  the   picture. 
                                          
         you adjust your course.