magic          
                          
                                   
                                          
    magic is about being unaccountable,   
 about  removing the source of the action 
 from  yourself. it works by exploiting a 
        kind of gravity, called the       
              arrow of time.              
                                          
 things  in this universe always seek the 
 least energetic  state. all potential is 
 gradually lost  into lesser  forms (such 
                as heat).                 
                                          
     magic then, is creating tunnels,     
 specific and  intricate canals, for this 
 to happen in a controlled  manner. think 
 of it  as setting an elaborate  trap for 
                 entropy.                 
                                          
 and  then, when the  circuit closes, the 
 arrow  is  forced  to  do your  bidding! 
                                          
    of course, you're also irreversably   
 draining  time  from  the  universe, but 
                   yeah.                  
                                          
                                          
                                  
                                          
                                          
 the danger is a runaway spell  - if  the 
 filament of your  canal  is too weak, or 
 the potential  is high  enough to escape 
 any self-closing mechanisms  - a breach. 
                                          
      these are usually catastrophic.     
 although  many  are  local,   they  stay 
 active  until   closed  off  by  counter 
 spells (hard to pull off) or there's  no 
       more energy to fall through.       
                                          
 in that case the  outcome depends on the 
  spell. small-scale breaches might not   
 even  be noticeable by the  uninitiated; 
 but a spell might  also very well  bring 
 about  the heat death  of  the universe. 
                                          
                                          
                                       
                                          
                                          
 well.  it  is  what it is. a dying art.. 
           maybe for the best.