magic         
                          
                                   
                                          
    magic is about being unaccountable,   
 about removing the source  of the action 
 from yourself. it  works by exploiting a 
       kind of gravity, called the        
              arrow of time.              
                                          
 things in this universe always  seek the 
 least  energetic state. all potential is 
 gradually lost  into lesser forms  (such 
                as heat).                 
                                          
     magic then, is creating tunnels,     
 specific and intricate  canals, for this 
 to  happen in a controlled manner. think 
 of it as setting an  elaborate  trap for 
                 entropy.                 
                                          
 and then, when the  circuit  closes, the 
 arrow  is  forced  to do  your  bidding! 
                                          
    of course, you're also irreversably   
 draining time  from  the  universe,  but 
                  yeah.                   
                                          
                                          
                                  
                                          
                                          
 the danger is a  runaway spell - if  the 
 filament of your  canal  is too weak, or 
 the potential is high  enough  to escape 
 any self-closing mechanisms -  a breach. 
                                          
      these are usually catastrophic.     
 although  many  are  local,  they   stay 
 active   until  closed  off  by  counter 
 spells (hard to pull off) or there's  no 
       more energy to fall through.       
                                          
 in  that case the outcome depends on the 
  spell. small-scale breaches might not   
 even be  noticeable  by the uninitiated; 
 but a spell might  also very well  bring 
 about  the heat  death of the  universe. 
                                          
                                          
                                       
                                          
                                          
 well. it is  what  it is.  a dying art.. 
           maybe for the best.