magic          
                          
                                   
                                          
   magic is about being unaccountable,    
 about  removing the source of the action 
 from yourself. it works by  exploiting a 
        kind of gravity, called the       
              arrow of time.              
                                          
 things  in this universe always seek the 
 least energetic state.  all potential is 
 gradually lost into  lesser forms  (such 
                as heat).                 
                                          
     magic then, is creating tunnels,     
 specific and  intricate canals, for this 
 to happen in a controlled manner.  think 
 of it  as setting an elaborate  trap for 
                 entropy.                 
                                          
 and  then, when  the circuit closes, the 
 arrow  is forced  to  do  your  bidding! 
                                          
    of course, you're also irreversably   
 draining  time  from the  universe,  but 
                  yeah.                   
                                          
                                          
                                  
                                          
                                          
 the  danger is a runaway spell - if  the 
 filament of your canal  is  too weak, or 
 the potential is high  enough  to escape 
 any self-closing mechanisms -  a breach. 
                                          
      these are usually catastrophic.     
 although   many  are  local,  they  stay 
 active  until  closed  off  by   counter 
 spells (hard to pull off) or there's  no 
       more energy to fall through.       
                                          
 in that case the outcome depends  on the 
  spell. small-scale breaches might not   
 even be  noticeable by  the uninitiated; 
 but  a spell might also very well  bring 
 about the heat death  of  the  universe. 
                                          
                                          
                                       
                                          
                                          
 well. it is  what  it is.  a dying art.. 
           maybe for the best.