¨:~*%$$&&& &&&$$%*~:¨
¨¨¨¨¨:~~%& &%~~:¨¨¨¨¨
¨:~*%%%&@# #@&%%%*~:¨
¨:~*%$&@## ##@&$%*~:¨
¨¨¨¨¨¨~%%& &%%~¨¨¨¨¨¨
¨:~*%$&@## TELL THEM YOU NEED TO TAKE A CALL, AND ##@&$%*~:¨
¨:~*%$&@## GO SOUTH. SNEAK BETWEEN THE HOUSES, ##@&$%*~:¨
¨:~*%$&@## GETTING SMALLER AS YOU GO. ##@&$%*~:¨
¨:~*%$&@## CROSS THE TRAIN TRACKS... ##@&$%*~:¨
¨:~*%$@### EXIT THE WESTERN INDUSTRIAL DOME. ###@$%*~:¨
¨:~*%%%% #&%%%%*~:¨
¨:~*%$&@## AS YOU PUSH THROUGH THE THICKER SNOW ##@&$%*~:¨
¨¨¨~***$$& OUTSIDE, YOU BECOME A WITCH AGAIN. &$$***~¨¨¨
¨:~*$&@### SHAPES IN THE DIRT BECOME RUNES. ###@&$*~:¨
¨:~*%$&@## PAWPRINTS BECOME HIDDEN FAMILIES. YOU ##@&$%*~:¨
¨:~*%$&@@# ADJUST YOUR COURSE. #@@&$%*~:¨
¨:~*%&@### ###@&%*~:¨
¨:~*%$## THE ERMINES MAKE FINE MEATS. ONE CALL ###&$%*~:¨
¨:~*%$&&&@ AND THEY WOULD COME WILLINGLY. BACK IN @&&&$%*~:¨
¨:~*%$&@## THE DOME, WHAT THEY GIVE YOU FOR ##@&$%*~:¨
¨:~*%$&@## EATING... IT'S NOT RIGHT. IT'S NOTHING ##@&$%*~:¨
¨¨¨::~*%&& YOU CAN FEED ON, NOT REALLY. &&%*~::¨¨¨
¨:~*%$&&&@ @&&&$%*~:¨
¨:~*%$&@## BUT IT'S LIKELY YOU'RE STILL UNDER ##@&$%*~:¨
¨:~%$&@### OBSERVATION. SOUTH IS A WEIRD DIRECTION ###@&$%~:¨
¨:~*%$## AND SO YOU PROBABLY WARRANT SOME ###&$%*~:¨
¨:~*%$&@## ATTENTION. INTERACTING WITH THE ##@&$%*~:¨
¨:~*%$## WILDLIFE IS OUT OF THE PICTURE. ###&$%*~:¨
¨:~*%$&@@# #@@&$%*~:¨
¨:~~~*$& YOU ADJUST YOUR COURSE. #&&$*~~~:¨
¨¨¨¨¨~%%&@ @&%%~¨¨¨¨¨
¨:~*%$@### ###@$%*~:¨
¨:~*%$&@## ##@&$%*~:¨
¨:~*%$&@## ##@&$%*~:¨
¨:~*%$&&@@ @@&&$%*~:¨
¨:~*%$&@## ##@&$%*~:¨