tell them you  need  to take a call, and 
 go  south.  sneak  between  the  houses, 
 getting    smaller     as    you     go. 
        cross the train tracks...         
    exit the western industrial dome.     
                                          
 as  you push  through  the thicker  snow 
 outside,  you  become  a  witch   again. 
 shapes  in   the   dirt  become   runes. 
  pawprints become hidden families. you   
            adjust your course.           
                                          
 the  ermines  make fine  meats. one call 
 and they  would come willingly.  back in 
 the  dome,   what  they   give  you  for 
 eating...  it's not right.  it's nothing 
 you    can    feed   on,   not   really. 
                                          
 but  it's   likely  you're  still  under 
 observation. south  is a weird direction 
 and  so  you   probably   warrant   some 
      attention. interacting with the     
 wildlife   is   out   of  the   picture. 
                                          
         you adjust your course.