....~^*$£# #£$*^~....
...~^*$£## ##£$*^~...
..~^*$£### ###£$*^~..
...~^*$£## ##£$*^~...
....~^*$£# #£$*^~....
.....~^*$£ tell them you need to take a call, and £$*^~.....
......~^*$ go south. sneak between the houses, $*^~......
.......~^* getting smaller as you go. *^~.......
........~^ cross the train tracks... ^~........
.........~ exit the western industrial dome. ~.........
.......... ..........
.......... as you push through the thicker snow ..........
.......... outside, you become a witch again. ..........
.......... shapes in the dirt become runes. ..........
.......... pawprints become hidden families. you ..........
.........~ adjust your course. ~.........
........~^ ^~........
.......~^* the ermines make fine meats. one call *^~.......
......~^*$ and they would come willingly. back in $*^~......
.....~^*$£ the dome, what they give you for £$*^~.....
....~^*$£# eating... it's not right. it's nothing #£$*^~....
...~^*$£## you can feed on, not really. ##£$*^~...
..~^*$£### ###£$*^~..
...~^*$£## but it's likely you're still under ##£$*^~...
....~^*$£# observation. south is a weird direction #£$*^~....
.....~^*$£ and so you probably warrant some £$*^~.....
......~^*$ attention. interacting with the $*^~......
.......~^* wildlife is out of the picture. *^~.......
........~^ ^~........
.........~ you adjust your course. ~.........
.......... ..........
.......... ..........
.......... ..........
.......... ..........
.......... ..........
.........~ ~.........