magic         
                          
                                   
                                          
    magic is about being unaccountable,   
 about removing  the source of the action 
 from yourself. it works  by exploiting a 
        kind of gravity, called the       
              arrow of time.              
                                          
 things  in this universe always seek the 
 least energetic state. all potential  is 
 gradually  lost into lesser forms  (such 
                as heat).                 
                                          
     magic then, is creating tunnels,     
 specific and intricate  canals, for this 
 to happen in a  controlled manner. think 
 of it as  setting an  elaborate trap for 
                 entropy.                 
                                          
 and  then, when the circuit closes,  the 
 arrow  is  forced  to  do your  bidding! 
                                          
    of course, you're also irreversably   
 draining  time from  the  universe,  but 
                  yeah.                   
                                          
                                          
                                  
                                          
                                          
 the danger is  a  runaway spell - if the 
 filament of  your canal is too weak,  or 
 the potential  is high enough to  escape 
 any self-closing mechanisms -  a breach. 
                                          
      these are usually catastrophic.     
 although  many   are  local,  they  stay 
 active  until   closed  off  by  counter 
 spells (hard to pull off)  or there's no 
       more energy to fall through.       
                                          
 in that case the outcome  depends on the 
  spell. small-scale breaches might not   
 even be noticeable  by the  uninitiated; 
 but a spell  might  also very well bring 
 about  the  heat death of the  universe. 
                                          
                                          
                                       
                                          
                                          
 well.  it is  what it is. a  dying art.. 
            maybe for the best.