,,~^*%&¶## ##¶&%*^~,,
,~^*%&¶### ###¶&%*^~,
,,~^*%&¶## ##¶&%*^~,,
,,,~^*%&¶# #¶&%*^~,,,
,,~^*%&¶## ##¶&%*^~,,
,~^*%&¶### train dream ###¶&%*^~,
,,~^*%&¶## ######,,,,,~,,,,##################### ##¶&%*^~,,
,,,~^*%&¶# ^^^ #¶&%*^~,,,
,,~^*%&¶## ~ ##¶&%*^~,,
,~^*%&¶### ~ ###¶&%*^~,
,,~^*%&¶## ##¶&%*^~,,
,,,~^*%&¶# (situation) #¶&%*^~,,,
,,~^*%&¶## ##¶&%*^~,,
,~^*%&¶### you find yourself in a rift - a ###¶&%*^~,
,,~^*%&¶## clearing, narrow but immeasurably long. ##¶&%*^~,,
,,,~^*%&¶# to your sides are walls made of trees, #¶&%*^~,,,
,,~^*%&¶## thick and ready to swallow you. the sun ##¶&%*^~,,
,~^*%&¶### is nowhere to be seen, but nontheless ###¶&%*^~,
,,~^*%&¶## it is very bright - the air feels light ##¶&%*^~,,
,,,~^*%&¶# blue, almost white. #¶&%*^~,,,
,,~^*%&¶## ##¶&%*^~,,
,~^*%&¶### along the span of the clearing lay two ###¶&%*^~,
,,~^*%&¶## parallel silvery lines, dark hard ##¶&%*^~,,
,,,~^*%&¶# metal. somehow you can see how heavy #¶&%*^~,,,
,,~^*%&¶## they are. ##¶&%*^~,,
,~^*%&¶### ###¶&%*^~,
,,~^*%&¶## they emit a high pitched whine... ##¶&%*^~,,
,,,~^*%&¶# #¶&%*^~,,,
,,~^*%&¶## ~ ##¶&%*^~,,
,~^*%&¶### ,,*,, ###¶&%*^~,
,,~^*%&¶## ~ ##¶&%*^~,,
,,,~^*%&¶# #¶&%*^~,,,
,,~^*%&¶## (situation) ##¶&%*^~,,
,~^*%&¶### ###¶&%*^~,
,,~^*%&¶## youre at the train station, on a ##¶&%*^~,,
,,,~^*%&¶# catwalk above the rails. your train is #¶&%*^~,,,
,,~^*%&¶## late, or you are late to the train. ##¶&%*^~,,
,~^*%&¶### it's a summer afternoon and the station ###¶&%*^~,
,,~^*%&¶## is busy, full of relaxed confidence. ##¶&%*^~,,
,,,~^*%&¶# #¶&%*^~,,,
,,~^*%&¶## you're in high spirits, although a bit ##¶&%*^~,,
,~^*%&¶### stressed about the time, while moving ###¶&%*^~,
,,~^*%&¶## up the stairs to your platform. the ##¶&%*^~,,
,,,~^*%&¶# station is in several levels, all #¶&%*^~,,,
,,~^*%&¶## placed within eachother by some ##¶&%*^~,,
,~^*%&¶### intelligent designer, and full of ###¶&%*^~,
,,~^*%&¶## stairs, elevators, shortcuts, ##¶&%*^~,,
,,,~^*%&¶# bazaars... you sight your train through #¶&%*^~,,,
,,~^*%&¶## some glass windows. it's... not where ##¶&%*^~,,
,~^*%&¶### it's supposed to be? ###¶&%*^~,
,,~^*%&¶## ##¶&%*^~,,
,,,~^*%&¶# ~ #¶&%*^~,,,
,,~^*%&¶## ,,%,, ##¶&%*^~,,
,~^*%&¶### ~ ###¶&%*^~,
,,~^*%&¶## ##¶&%*^~,,
,,,~^*%&¶# (situation) #¶&%*^~,,,
,,~^*%&¶## ##¶&%*^~,,
,~^*%&¶### you're finally entering the city. while ###¶&%*^~,
,,~^*%&¶## it is indeed a very high speed train ##¶&%*^~,,
,,,~^*%&¶# you're traveling in, the journey has #¶&%*^~,,,
,,~^*%&¶## been long. but it's about to end! ##¶&%*^~,,
,~^*%&¶### ###¶&%*^~,
,,~^*%&¶## society is growing denser around you, ##¶&%*^~,,
,,,~^*%&¶# through the windows you see first small #¶&%*^~,,,
,,~^*%&¶## shacks, built of metal and stone, then ##¶&%*^~,,
,~^*%&¶### proper houses with mortar to keep them ###¶&%*^~,
,,~^*%&¶## together... who in turn make way for ##¶&%*^~,,
,,,~^*%&¶# the industrial buildings, the urban #¶&%*^~,,,
,,~^*%&¶## maze, protective walls, jungle ##¶&%*^~,,
,~^*%&¶### network... ###¶&%*^~,
,,~^*%&¶## ##¶&%*^~,,
,,,~^*%&¶# the tracks leave the ground, which is #¶&%*^~,,,
,,~^*%&¶## needed for other purposes. you are ##¶&%*^~,,
,~^*%&¶### carried gently, curving upwards until ###¶&%*^~,
,,~^*%&¶## you're moving upward along the wall of ##¶&%*^~,,
,,,~^*%&¶# a building. it's made of slabby stone, #¶&%*^~,,,
,,~^*%&¶## with great glassless window holes ##¶&%*^~,,
,~^*%&¶### looking out the way you came. it is ###¶&%*^~,
,,~^*%&¶## pitch black inside. ##¶&%*^~,,
,,,~^*%&¶# #¶&%*^~,,,
,,~^*%&¶## ##¶&%*^~,,
,~^*%&¶### ###¶&%*^~,
,,~^*%&¶## ##¶&%*^~,,
,,,~^*%&¶# #¶&%*^~,,,