,-==*$@@@# #@@@$*==-,
,,,====$## ##$====,,,
,-==*$@### ###@$*==-,
,-==*$@### ###@$*==-,
,-==*$$$@# #@$$$*==-,
,-==*$@@@# , #@@@$*==-,
,-==*$@### , ###@$*==-,
,-=*$@#### , -, ####@$*=-,
,-==*$$$$# gull call. , , - #$$$$*==-,
,-==*$@### ======================================== ###@$*==-,
,,-===*$## ##$*===-,,
,-==*$@### the seagull is a metaphysics trick; a ###@$*==-,
,-==*$@@@# world-builder's shortcut, to define a #@@@$*==-,
,,,,-===$@ section of reality and imply its size: @$===-,,,,
,,,-=*$$$@ place a flock of birds at the edge and @$$$*=-,,,
,-===**@## make their calls tesselate over the ##@**===-,
,-==*$@### entire volume ###@$*==-,
,-==*$@### ###@$*==-,
,-==*$@### a seagull can be defined by as little ###@$*==-,
,-==*$@### as five vertices; six triangles. (i ###@$*==-,
,,,,--=$## would recommend handling in swarms of ##$=--,,,,
,,,--=*$## at least a dozen birds.) ##$*=--,,,
,,,,-=$@## ##@$=-,,,,
,-==*$@### ###@$*==-,
,-==*$@### ###@$*==-,
,,,--===*@ @*===--,,,
,-==*$@### ###@$*==-,