magic         
                          
                                   
                                          
   magic is about being unaccountable,    
 about removing the source of  the action 
 from yourself. it works by exploiting  a 
       kind of gravity, called the        
              arrow of time.              
                                          
 things  in this universe always seek the 
 least energetic state. all  potential is 
 gradually  lost into lesser  forms (such 
                 as heat).                
                                          
     magic then, is creating tunnels,     
 specific and intricate canals, for  this 
 to happen in a controlled manner.  think 
 of it  as setting  an elaborate trap for 
                 entropy.                 
                                          
 and  then, when the circuit closes,  the 
 arrow  is  forced  to  do  your bidding! 
                                          
   of course, you're also irreversably    
 draining  time  from  the universe,  but 
                   yeah.                  
                                          
                                          
                                  
                                          
                                          
 the danger is a runaway spell  -  if the 
 filament of your canal is too  weak,  or 
 the potential is high  enough to  escape 
 any self-closing mechanisms  - a breach. 
                                          
     these are usually catastrophic.      
 although  many  are   local,  they  stay 
 active   until  closed  off  by  counter 
 spells (hard to pull  off) or there's no 
       more energy to fall through.       
                                          
 in that case the outcome depends on  the 
   spell. small-scale breaches might not  
 even be noticeable  by  the uninitiated; 
 but a spell  might  also very well bring 
 about  the heat  death  of the universe. 
                                          
                                          
                                       
                                          
                                          
 well. it is  what it is.  a dying  art.. 
            maybe for the best.