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£#%=†~,¨¨¨ ######################################## ¨¨¨,~†=%#£
#£#%=†~,¨¨ # upsides to making a portal to heaven # ¨¨,~†=%#£#
##£#%=†~,¨ # to build the factory there # ¨,~†=%#£##
#£#%=†~,¨¨ ######################################## ¨¨,~†=%#£#
£#%=†~,¨¨¨ ¨¨¨,~†=%#£
#%=†~,¨¨¨¨ first of all, real estate: the highly ¨¨¨¨,~†=%#
%=†~,¨¨¨¨¨ fractalized geometry (not proven but ¨¨¨¨¨,~†=%
=†~,¨¨¨¨¨¨ likely to be the case) implies almost ¨¨¨¨¨¨,~†=
%=†~,¨¨¨¨¨ unlimited room; even if the portal tech ¨¨¨¨¨,~†=%
#%=†~,¨¨¨¨ would be stolen, chances of running ¨¨¨¨,~†=%#
£#%=†~,¨¨¨ into a competitor is close to none, ¨¨¨,~†=%#£
#£#%=†~,¨¨ ¨¨,~†=%#£#
##£#%=†~,¨ secondly, the resources: heavens own ¨,~†=%#£##
#£#%=†~,¨¨ alchemical properties (proof exist!) ¨¨,~†=%#£#
£#%=†~,¨¨¨ makes most base materials easily and ¨¨¨,~†=%#£
#%=†~,¨¨¨¨ readily available. once the molecular ¨¨¨¨,~†=%#
%=†~,¨¨¨¨¨ movement patterns are mapped out, any ¨¨¨¨¨,~†=%
=†~,¨¨¨¨¨¨ compound can be created virtually ¨¨¨¨¨¨,~†=
%=†~,¨¨¨¨¨ without cost. ¨¨¨¨¨,~†=%
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#£#%=†~,¨¨ ######################################## ¨¨,~†=%#£#
##£#%=†~,¨ # downsides to making a portal to # ¨,~†=%#£##
#£#%=†~,¨¨ # heaven to build the factory there # ¨¨,~†=%#£#
£#%=†~,¨¨¨ ######################################## ¨¨¨,~†=%#£
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%=†~,¨¨¨¨¨ current portal tech takes some energy ¨¨¨¨¨,~†=%
=†~,¨¨¨¨¨¨ to hold open, which isn't a problem in ¨¨¨¨¨¨,~†=
%=†~,¨¨¨¨¨ itself. test results however has shown ¨¨¨¨¨,~†=%
#%=†~,¨¨¨¨ that without an active tether, heaven's ¨¨¨¨,~†=%#
£#%=†~,¨¨¨ time flow breaks down completely. even ¨¨¨,~†=%#£
#£#%=†~,¨¨ a momentary fluctuation of the portal ¨¨,~†=%#£#
##£#%=†~,¨ would render all remote assets ¨,~†=%#£##
#£#%=†~,¨¨ practically lost. much care must be ¨¨,~†=%#£#
£#%=†~,¨¨¨ taken to maintain portal stability. ¨¨¨,~†=%#£
#%=†~,¨¨¨¨ (one option could be several portals) ¨¨¨¨,~†=%#
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