¨¨¨@¨@@@¨@ @@@¨¨@¨@¨¨
¨¨@@@¨¨@@@ ¨¨@¨@@@@¨¨
¨@¨¨@¨@¨¨¨ ¨@@@¨¨¨@¨¨
@@¨@@@@¨¨@ @¨¨@¨¨@@¨¨
¨@@¨¨¨@¨@@ @¨@@¨@¨@¨@
@¨@¨¨@@@¨@ delay delay d¨la# @ †a¨ , ¨# ~ , @@¨@@@@@@@
@@@¨@¨¨@@@ ¨@@¨¨¨¨¨¨¨
¨¨@@@¨@¨¨¨ @¨@¨¨¨¨¨¨@
¨@¨¨@@@¨¨@ @@@¨¨¨¨¨@@
@@¨@¨¨@¨@@ ¨¨@¨¨¨¨@¨@
¨@@@¨@@@¨@ "delay" means repetiton or likewise, ¨@@¨¨¨@@@¨
@¨¨@@¨¨@@¨ but it's mainly useless without @¨@¨¨@¨¨@¨
@¨@¨@¨@¨@@ feedback, @@@¨@@¨@@@
@@@@@@@@¨¨ to allow the delay to eat of it's own ¨¨@@¨@@¨¨¨
¨¨¨¨¨¨¨@¨@ tail, like one of those eaty serpents. ¨@¨@@¨@¨¨@
¨¨¨¨¨¨@@@@ thus: it's the serpent effect! @@@¨@@@¨@@
¨¨¨¨¨@¨¨¨¨ ¨¨@@¨¨@@¨@
¨¨¨¨@@¨¨¨¨ it's to be revered as a creator of ¨@¨@¨@¨@@@
¨¨¨@¨@¨¨¨@ ambience and of space, if you treat it @@@@@@@¨¨@
¨¨@@@@¨¨@@ right. a somewhat more solid and ¨¨¨¨¨¨@¨@@
¨@¨¨¨@¨@¨¨ slippery sibling of reverb. ¨¨¨¨¨@@@¨@
@@¨¨@@@@¨¨ ¨¨¨¨@¨¨@@@
¨@¨@¨¨¨@¨@ ¨¨¨@@¨@¨¨¨
@@@@¨¨@@@@ ¨¨@¨@@@¨¨¨
¨¨¨@¨@¨¨¨¨ ¨@@@¨¨@¨¨@
¨¨@@@@¨¨¨@ @¨¨@¨@@¨@@