magic         
                          
                                   
                                          
    magic is about being unaccountable,   
 about removing the source of the  action 
 from yourself. it works  by exploiting a 
        kind of gravity, called the       
              arrow of time.              
                                          
 things in this universe  always seek the 
 least energetic  state. all potential is 
 gradually  lost into lesser forms  (such 
                as heat).                 
                                          
     magic then, is creating tunnels,     
 specific and  intricate canals, for this 
 to happen in a controlled manner.  think 
 of it  as setting an elaborate trap  for 
                 entropy.                 
                                          
 and  then, when the  circuit closes, the 
 arrow  is  forced to  do  your  bidding! 
                                          
    of course, you're also irreversably   
 draining  time  from  the universe,  but 
                   yeah.                  
                                          
                                          
                                  
                                          
                                          
 the danger is a runaway spell -  if  the 
 filament  of  your canal is too weak, or 
 the  potential  is high enough to escape 
 any  self-closing mechanisms - a breach. 
                                          
      these are usually catastrophic.     
 although  many  are   local,  they  stay 
 active   until  closed  off  by  counter 
 spells (hard to pull  off) or there's no 
       more energy to fall through.       
                                          
 in that case the outcome depends on  the 
   spell. small-scale breaches might not  
 even  be noticeable  by the uninitiated; 
 but a  spell might also  very well bring 
 about  the heat  death  of the universe. 
                                          
                                          
                                       
                                          
                                          
 well. it is what it  is. a  dying  art.. 
            maybe for the best.