magic          
                          
                                   
                                          
   magic is about being unaccountable,    
 about removing the source of  the action 
 from  yourself. it works by exploiting a 
        kind of gravity, called the       
              arrow of time.              
                                          
 things in this universe always  seek the 
 least energetic state. all  potential is 
 gradually lost into  lesser forms  (such 
                 as heat).                
                                          
     magic then, is creating tunnels,     
 specific  and intricate canals, for this 
 to happen  in a controlled manner. think 
 of it as  setting  an elaborate trap for 
                 entropy.                 
                                          
 and then, when  the  circuit closes, the 
 arrow  is  forced  to do  your  bidding! 
                                          
   of course, you're also irreversably    
 draining  time  from  the universe,  but 
                  yeah.                   
                                          
                                          
                                  
                                          
                                          
 the  danger is a  runaway spell - if the 
 filament of your canal  is  too weak, or 
 the potential  is high enough  to escape 
 any self-closing mechanisms - a  breach. 
                                          
     these are usually catastrophic.      
 although  many   are  local,  they  stay 
 active  until  closed   off  by  counter 
 spells (hard to pull off) or  there's no 
       more energy to fall through.       
                                          
 in that case the outcome depends on  the 
  spell. small-scale breaches might not   
 even be  noticeable by  the uninitiated; 
 but  a spell might  also very well bring 
 about the heat  death of  the  universe. 
                                          
                                          
                                       
                                          
                                          
 well.  it is what it  is. a dying  art.. 
           maybe for the best.