#@¶&*^;=,, ,,=;^*&¶@#
@&&&*^;=,, ,,=;^*&&&@
#@¶&*^;=,, ,,=;^*&¶@#
#@¶&*^;=,, ,,=;^*&¶@#
¶&*;=,,,,, ,,,,,=;*&¶
#@¶&*^;=,, ^* ^*^ *^ ,,=;^*&¶@#
&&&&*^;=,, ^*^**==, ,==^**^*^ ,,=;^*&&&&
#@¶&*^;=,, ^* ^* ,,, ,, magic ,, ,,, *^ *^ ,,=;^*&¶@#
@&*^^=,,,, ^*^**==, ,==**^*^ ,,,,=^^*&@
##@&*^;=,, ^* ^*^ *^ ,,=;^*&@##
#@¶&*^;=,, ,,=;^*&¶@#
#@¶&*^;=,, magic is about being unaccountable, ,,=;^*&¶@#
##@&*^;=,, about removing the source of the action ,,=;^*&@##
&^===,,,,, from yourself. it works by exploiting a ,,,,,===^&
@¶¶&*^;=,, kind of gravity, called the ,,=;^*&¶¶@
¶*^;;;,,,, arrow of time. ,,,,;;;^*¶
&^;,,,,,,, ,,,,,,,;^&
##@&*^;=,, things in this universe always seek the ,,=;^*&@##
@&&&*^;=,, least energetic state. all potential is ,,=;^*&&&@
&&***^;=,, gradually lost into lesser forms (such ,,=;^***&&
¶***^;;=,, as heat). ,,=;;^***¶
¶*;=,,,,,, ,,,,,,=;*¶
&&^;;;==,, magic then, is creating tunnels, ,,==;;;^&&
##@&*^;=,, specific and intricate canals, for this ,,=;^*&@##
##@&*^;=,, to happen in a controlled manner. think ,,=;^*&@##
@&*^^;,,,, of it as setting an elaborate trap for ,,,,;^^*&@
@@¶&*^;=,, entropy. ,,=;^*&¶@@
&^=,,,,,,, ,,,,,,,=^&
#@¶&*^;=,, and then, when the circuit closes, the ,,=;^*&¶@#
@&**;,,,,, arrow is forced to do your bidding! ,,,,,;**&@
##¶&*^;=,, ,,=;^*&¶##
@¶&**^;=,, of course, you're also irreversably ,,=;^**&¶@
##@¶*^;=,, draining time from the universe, but ,,=;^*¶@##
¶¶¶&*^;=,, yeah. ,,=;^*&¶¶¶
¶**;;,,,,, ,,,,,;;**¶
¶¶&^^^;=,, ,,=;^^^&¶¶
&^;;,,,,,, ^** ^ ^ **^ ,,,,,,;;^&
@@¶&*^;=,, ,,=;^*&¶@@
&^;,,,,,,, ,,,,,,,;^&
¶&*;;==,,, the danger is a runaway spell - if the ,,,==;;*&¶
&*;=,,,,,, filament of your canal is too weak, or ,,,,,,=;*&
#@¶&*^;=,, the potential is high enough to escape ,,=;^*&¶@#
##@&*^;=,, any self-closing mechanisms - a breach. ,,=;^*&@##
¶&*;;,,,,, ,,,,,;;*&¶
¶&&^^^;=,, these are usually catastrophic. ,,=;^^^&&¶
@&&&*^;=,, although many are local, they stay ,,=;^*&&&@
#@¶&*^;=,, active until closed off by counter ,,=;^*&¶@#
#@¶&*^;=,, spells (hard to pull off) or there's no ,,=;^*&¶@#
#@¶&*^;=,, more energy to fall through. ,,=;^*&¶@#
@&*;=,,,,, ,,,,,=;*&@
¶*^^^=,,,, in that case the outcome depends on the ,,,,=^^^*¶
#@¶&*^;=,, spell. small-scale breaches might not ,,=;^*&¶@#
&&&^==,,,, even be noticeable by the uninitiated; ,,,,==^&&&
#@¶&*^;=,, but a spell might also very well bring ,,=;^*&¶@#
¶*;,,,,,,, about the heat death of the universe. ,,,,,,,;*¶
#@¶&*^;=,, ,,=;^*&¶@#
¶*;,,,,,,, ,,,,,,,;*¶
@@¶&*^;=,, ^*^ ,,=;^*&¶@@
@¶*^^;,,,, ,,,,;^^*¶@
#@¶&*^;=,, ,,=;^*&¶@#
¶**;=,,,,, well. it is what it is. a dying art.. ,,,,,=;**¶
&&^^;===,, maybe for the best. ,,===;^^&&
&*^=,,,,,, ,,,,,,=^*&
¶*^^^^;=,, ,,=;^^^^*¶
@&&^;===,, ,,===;^&&@
&&^==,,,,, ,,,,,==^&&
#@¶&*^;=,, ,,=;^*&¶@#
#@¶&*^;=,, ,,=;^*&¶@#