magic          
                          
                                   
                                          
    magic is about being unaccountable,   
 about removing the source of the  action 
 from yourself. it works by exploiting  a 
        kind of gravity, called the       
              arrow of time.              
                                          
 things in this  universe always seek the 
 least energetic  state. all potential is 
 gradually lost  into lesser forms  (such 
                as heat).                 
                                          
     magic then, is creating tunnels,     
 specific and intricate canals, for  this 
 to happen in a  controlled manner. think 
 of it  as setting  an elaborate trap for 
                 entropy.                 
                                          
 and then, when  the  circuit closes, the 
 arrow  is  forced to  do  your  bidding! 
                                          
   of course, you're also irreversably    
 draining  time from  the  universe,  but 
                  yeah.                   
                                          
                                          
                                  
                                          
                                          
 the danger  is a runaway  spell - if the 
 filament of your canal  is too weak,  or 
 the potential is  high enough to  escape 
 any self-closing mechanisms -  a breach. 
                                          
      these are usually catastrophic.     
 although   many  are  local,  they  stay 
 active  until   closed  off  by  counter 
 spells (hard to pull off) or  there's no 
       more energy to fall through.       
                                          
 in that case the outcome  depends on the 
   spell. small-scale breaches might not  
 even  be noticeable by the  uninitiated; 
 but a spell might also very  well  bring 
 about the  heat  death of the  universe. 
                                          
                                          
                                       
                                          
                                          
 well. it is what it  is.  a  dying art.. 
           maybe for the best.