magic          
                          
                                   
                                          
   magic is about being unaccountable,    
 about removing the source of the  action 
 from yourself. it works by exploiting  a 
        kind of gravity, called the       
              arrow of time.              
                                          
 things  in this universe always seek the 
 least energetic state. all  potential is 
 gradually  lost into lesser  forms (such 
                as heat).                 
                                          
     magic then, is creating tunnels,     
 specific and intricate  canals, for this 
 to happen in a controlled manner.  think 
 of it as setting an elaborate  trap  for 
                 entropy.                 
                                          
 and  then, when the  circuit closes, the 
 arrow  is  forced  to  do  your bidding! 
                                          
    of course, you're also irreversably   
 draining  time  from the  universe,  but 
                   yeah.                  
                                          
                                          
                                  
                                          
                                          
 the  danger is a runaway spell -  if the 
 filament of your  canal  is too weak, or 
 the potential is high  enough  to escape 
 any  self-closing mechanisms - a breach. 
                                          
      these are usually catastrophic.     
 although  many  are   local,  they  stay 
 active  until  closed  off   by  counter 
 spells (hard to  pull off) or there's no 
       more energy to fall through.       
                                          
 in that case the  outcome depends on the 
   spell. small-scale breaches might not  
 even  be noticeable by  the uninitiated; 
 but a spell might also  very  well bring 
 about  the  heat death of  the universe. 
                                          
                                          
                                       
                                          
                                          
 well.  it is  what it is.  a dying art.. 
            maybe for the best.