tell them you  need to take a call,  and 
 go  south.  sneak  between  the  houses, 
 getting     smaller     as    you    go. 
        cross the train tracks...         
    exit the western industrial dome.     
                                          
 as you  push  through the  thicker  snow 
 outside,  you   become  a  witch  again. 
 shapes   in   the  dirt  become   runes. 
  pawprints become hidden families. you   
           adjust your course.            
                                          
 the  ermines make  fine  meats. one call 
 and they  would come willingly. back  in 
 the   dome,  what  they  give   you  for 
 eating... it's not  right.  it's nothing 
 you   can   feed    on,   not    really. 
                                          
 but  it's  likely  you're   still  under 
 observation. south is  a weird direction 
 and   so  you   probably   warrant  some 
     attention. interacting with the      
 wildlife   is   out  of   the   picture. 
                                          
          you adjust your course.