tell them you  need to take  a call, and 
 go  south.  sneak  between  the  houses, 
 getting     smaller     as    you    go. 
         cross the train tracks...        
     exit the western industrial dome.    
                                          
 as you push  through  the  thicker  snow 
 outside,  you  become  a  witch   again. 
 shapes  in   the   dirt   become  runes. 
  pawprints become hidden families. you   
           adjust your course.            
                                          
 the ermines make fine  meats.  one  call 
 and  they would come  willingly. back in 
 the   dome,  what   they  give  you  for 
 eating... it's  not  right. it's nothing 
 you   can    feed   on,    not   really. 
                                          
 but  it's  likely  you're   still  under 
 observation.  south is a weird direction 
 and  so   you   probably  warrant   some 
     attention. interacting with the      
 wildlife   is   out   of   the  picture. 
                                          
         you adjust your course.