tell  them you need to  take a call, and 
 go  south.  sneak  between  the  houses, 
 getting    smaller    as     you     go. 
         cross the train tracks...        
     exit the western industrial dome.    
                                          
 as  you  push  through the thicker  snow 
 outside,  you   become  a  witch  again. 
 shapes  in  the   dirt   become   runes. 
  pawprints become hidden families. you   
            adjust your course.           
                                          
 the  ermines make  fine meats.  one call 
 and  they would  come willingly. back in 
 the  dome,  what   they  give  you   for 
 eating... it's not  right.  it's nothing 
 you    can    feed   on,   not   really. 
                                          
 but  it's  likely   you're  still  under 
 observation. south  is a weird direction 
 and   so   you  probably  warrant   some 
      attention. interacting with the     
 wildlife   is  out   of   the   picture. 
                                          
         you adjust your course.