tell them  you need to take a call,  and 
 go  south.  sneak  between  the  houses, 
 getting     smaller    as     you    go. 
        cross the train tracks...         
    exit the western industrial dome.     
                                          
 as  you  push through  the  thicker snow 
 outside,   you  become  a  witch  again. 
 shapes   in   the  dirt  become   runes. 
  pawprints become hidden families. you   
            adjust your course.           
                                          
 the ermines  make fine meats.  one  call 
 and they would come willingly.  back  in 
 the  dome,  what  they   give  you   for 
 eating... it's not  right. it's  nothing 
 you   can   feed   on,    not    really. 
                                          
 but   it's  likely  you're  still  under 
 observation.  south is a weird direction 
 and  so   you  probably   warrant   some 
     attention. interacting with the      
 wildlife   is   out  of   the   picture. 
                                          
          you adjust your course.