tell them you  need to take a call,  and 
 go  south.  sneak  between  the  houses, 
 getting     smaller    as    you     go. 
        cross the train tracks...         
     exit the western industrial dome.    
                                          
 as  you  push through  the thicker  snow 
 outside,  you   become  a  witch  again. 
 shapes  in   the   dirt   become  runes. 
  pawprints become hidden families. you   
            adjust your course.           
                                          
 the ermines  make  fine  meats. one call 
 and they  would come  willingly. back in 
 the  dome,  what   they  give  you   for 
 eating...  it's  not right. it's nothing 
 you    can   feed    on,   not   really. 
                                          
 but  it's   likely  you're  still  under 
 observation. south  is a weird direction 
 and  so   you   probably  warrant   some 
     attention. interacting with the      
 wildlife   is   out   of   the  picture. 
                                          
         you adjust your course.