magic          
                          
                                   
                                          
    magic is about being unaccountable,   
 about  removing the source of the action 
 from yourself. it  works by exploiting a 
       kind of gravity, called the        
              arrow of time.              
                                          
 things in this universe  always seek the 
 least energetic state. all potential  is 
 gradually  lost  into lesser forms (such 
                 as heat).                
                                          
     magic then, is creating tunnels,     
 specific and intricate canals, for  this 
 to happen  in a controlled manner. think 
 of it as setting  an elaborate  trap for 
                 entropy.                 
                                          
 and then, when  the  circuit closes, the 
 arrow  is forced  to  do  your  bidding! 
                                          
    of course, you're also irreversably   
 draining  time from  the  universe,  but 
                  yeah.                   
                                          
                                          
                                  
                                          
                                          
 the danger is  a runaway spell  - if the 
 filament of your  canal  is too weak, or 
 the potential  is high  enough to escape 
 any self-closing  mechanisms - a breach. 
                                          
      these are usually catastrophic.     
 although  many   are  local,  they  stay 
 active   until  closed  off  by  counter 
 spells (hard to pull  off) or there's no 
       more energy to fall through.       
                                          
 in that case the  outcome depends on the 
  spell. small-scale breaches might not   
 even  be noticeable by  the uninitiated; 
 but a spell might also  very well  bring 
 about the heat  death  of the  universe. 
                                          
                                          
                                       
                                          
                                          
 well. it  is  what  it is. a dying art.. 
           maybe for the best.