###&%%=~:. .:~=%%##
&%=~...... ......~=%&
##@&%%=~:. .:~=%%&@##
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##@&%%=~:. .:~=%%&@##
&%=~~~~:.. %% %%% %% ..:~~~~=%&
##@&%%=~:. %%%%%~~. .~~%%%%%% .:~=%%&@##
##@&%%=~:. %% %% ::: .. magic .. ::: %% %% .:~=%%&@##
@&%=~:::.. %%%%%~~. .~~%%%%% ..:::~=%&@
##@&%%=~:. %% %%% %% .:~=%%&@##
###&%%=~:. .:~=%%##
&%=::..... magic is about being unaccountable, .....::=%&
#@@&%%=~:. about removing the source of the action .:~=%%&@@#
#@&%%=~... from yourself. it works by exploiting a ...~=%%&@#
##@&%%=~:. kind of gravity, called the .:~=%%&@##
##@&%%=~:. arrow of time. .:~=%%&@##
@@@&%%=~:. .:~=%%&@@@
##@&%%=~:. things in this universe always seek the .:~=%%&@##
##@&%%=~:. least energetic state. all potential is .:~=%%&@##
###@&%=~:. gradually lost into lesser forms (such .:~=%&@###
###&%%=~:. as heat). .:~=%%##
&%=::::... ...::::=%&
&%==:::... magic then, is creating tunnels, ...:::==%&
##@&%%=~:. specific and intricate canals, for this .:~=%%&@##
&%=:...... to happen in a controlled manner. think ......:=%&
###@&%=~:. of it as setting an elaborate trap for .:~=%&@###
&&%=~..... entropy. .....~=%&&
@&&&%%=~:. .:~=%%&&&@
@@@&%%=~:. and then, when the circuit closes, the .:~=%%&@@@
@%%%~:.... arrow is forced to do your bidding! ....:~%%%@
##@&%%=~:. .:~=%%&@##
#@@&%%=~:. of course, you're also irreversably .:~=%%&@@#
###&%%=~:. draining time from the universe, but .:~=%%##
@%%%=::... yeah. ...::=%%%@
##@&%%=~:. .:~=%%&@##
@@@&%%=~:. .:~=%%&@@@
@%%~:..... %%% % % %%% .....:~%%@
@%%%=~.... ....~=%%%@
##@&%%=~:. .:~=%%&@##
##@&%%=~:. the danger is a runaway spell - if the .:~=%%&@##
#@@&%%=~:. filament of your canal is too weak, or .:~=%%&@@#
@&%==~:... the potential is high enough to escape ...:~==%&@
###@&%%=~. any self-closing mechanisms - a breach. .~=%%&@###
##@&%%=~:. .:~=%%&@##
@&&&%%=~:. these are usually catastrophic. .:~=%%&&&@
##@&%%=~:. although many are local, they stay .:~=%%&@##
##@&%%=~:. active until closed off by counter .:~=%%&@##
&&&&%%=~:. spells (hard to pull off) or there's no .:~=%%&&&&
#&%%%%=~:. more energy to fall through. .:~=%%%%
###&%%=~:. .:~=%%##
##@&%%=~:. in that case the outcome depends on the .:~=%%&@##
##@&%%=~:. spell. small-scale breaches might not .:~=%%&@##
##@&%%=~:. even be noticeable by the uninitiated; .:~=%%&@##
##@&%%=~:. but a spell might also very well bring .:~=%%&@##
##@&%%=~:. about the heat death of the universe. .:~=%%&@##
##@&%%=~:. .:~=%%&@##
&%=~~::... ...::~~=%&
@@%%%%=~:. %%% .:~=%%%%@@
##@&%%=~:. .:~=%%&@##
##@&%%=~:. .:~=%%&@##
#@&%%=::.. well. it is what it is. a dying art.. ..::=%%&@#
###@%%=~:. maybe for the best. .:~=%%@###
#&%%=~~... ...~~=%%
##@&%%=~:. .:~=%%&@##
###@&%=~:. .:~=%&@###
&&&&%%=~:. .:~=%%&&&&
&%=:...... ......:=%&
@@%%%==~:. .:~==%%%@@