magic          
                          
                                   
                                          
    magic is about being unaccountable,   
 about removing the source of  the action 
 from yourself.  it works by exploiting a 
        kind of gravity, called the       
              arrow of time.              
                                          
 things in this universe  always seek the 
 least  energetic state. all potential is 
 gradually  lost  into lesser forms (such 
                as heat).                 
                                          
     magic then, is creating tunnels,     
 specific and intricate  canals, for this 
 to  happen in a controlled manner. think 
 of it as  setting an elaborate  trap for 
                 entropy.                 
                                          
 and then,  when the circuit closes,  the 
 arrow  is forced  to  do  your  bidding! 
                                          
   of course, you're also irreversably    
 draining  time  from the  universe,  but 
                   yeah.                  
                                          
                                          
                                  
                                          
                                          
 the danger  is a runaway spell  - if the 
 filament  of your canal  is too weak, or 
 the potential is  high enough to  escape 
 any  self-closing mechanisms - a breach. 
                                          
      these are usually catastrophic.     
 although  many  are   local,  they  stay 
 active  until  closed   off  by  counter 
 spells (hard to pull  off) or there's no 
       more energy to fall through.       
                                          
 in that case the  outcome depends on the 
   spell. small-scale breaches might not  
 even  be noticeable  by the uninitiated; 
 but  a spell might also  very well bring 
 about the heat death  of  the  universe. 
                                          
                                          
                                       
                                          
                                          
 well. it is what it  is.  a dying  art.. 
            maybe for the best.