magic          
                          
                                   
                                          
    magic is about being unaccountable,   
 about removing the source of  the action 
 from yourself. it works  by exploiting a 
        kind of gravity, called the       
              arrow of time.              
                                          
 things in this universe always  seek the 
 least energetic state. all  potential is 
 gradually  lost into lesser forms  (such 
                as heat).                 
                                          
     magic then, is creating tunnels,     
 specific and intricate canals, for  this 
 to happen in a  controlled manner. think 
 of it as setting an  elaborate  trap for 
                 entropy.                 
                                          
 and then, when the  circuit  closes, the 
 arrow  is  forced to  do  your  bidding! 
                                          
   of course, you're also irreversably    
 draining  time  from  the  universe, but 
                   yeah.                  
                                          
                                          
                                  
                                          
                                          
 the danger is a  runaway spell - if  the 
 filament  of your canal is too weak,  or 
 the potential  is  high enough to escape 
 any self-closing mechanisms -  a breach. 
                                          
     these are usually catastrophic.      
 although  many  are   local,  they  stay 
 active  until   closed  off  by  counter 
 spells (hard to  pull off) or there's no 
       more energy to fall through.       
                                          
 in that case the outcome depends  on the 
  spell. small-scale breaches might not   
 even be noticeable  by  the uninitiated; 
 but  a spell might  also very well bring 
 about  the  heat  death of the universe. 
                                          
                                          
                                       
                                          
                                          
 well. it  is what  it is. a dying  art.. 
            maybe for the best.