magic          
                          
                                   
                                          
    magic is about being unaccountable,   
 about removing the  source of the action 
 from yourself. it  works by exploiting a 
        kind of gravity, called the       
              arrow of time.              
                                          
 things in  this universe always seek the 
 least energetic state.  all potential is 
 gradually lost into  lesser forms  (such 
                 as heat).                
                                          
     magic then, is creating tunnels,     
 specific  and intricate canals, for this 
 to happen in a  controlled manner. think 
 of it as  setting an elaborate  trap for 
                 entropy.                 
                                          
 and then, when  the circuit closes,  the 
 arrow  is  forced to  do  your  bidding! 
                                          
    of course, you're also irreversably   
 draining  time  from the  universe,  but 
                  yeah.                   
                                          
                                          
                                  
                                          
                                          
 the danger is  a runaway spell -  if the 
 filament of  your canal is too  weak, or 
 the potential is high enough  to  escape 
 any  self-closing mechanisms - a breach. 
                                          
     these are usually catastrophic.      
 although  many  are   local,  they  stay 
 active  until  closed  off  by   counter 
 spells (hard  to pull off) or there's no 
       more energy to fall through.       
                                          
 in that  case the outcome depends on the 
   spell. small-scale breaches might not  
 even be noticeable by  the  uninitiated; 
 but a spell  might also very well  bring 
 about  the heat death  of  the universe. 
                                          
                                          
                                       
                                          
                                          
 well. it is what  it  is.  a dying art.. 
           maybe for the best.