magic         
                          
                                   
                                          
   magic is about being unaccountable,    
 about removing the source  of the action 
 from yourself. it works by  exploiting a 
        kind of gravity, called the       
              arrow of time.              
                                          
 things in this universe  always seek the 
 least energetic  state. all potential is 
 gradually lost  into  lesser forms (such 
                as heat).                 
                                          
     magic then, is creating tunnels,     
 specific  and intricate canals, for this 
 to  happen in a controlled manner. think 
 of it as setting an elaborate  trap  for 
                 entropy.                 
                                          
 and then,  when  the circuit closes, the 
 arrow is  forced  to  do  your  bidding! 
                                          
    of course, you're also irreversably   
 draining  time  from  the universe,  but 
                  yeah.                   
                                          
                                          
                                  
                                          
                                          
 the danger is  a  runaway spell - if the 
 filament of your  canal is too weak,  or 
 the potential  is high enough  to escape 
 any self-closing mechanisms  - a breach. 
                                          
      these are usually catastrophic.     
 although  many   are  local,  they  stay 
 active  until  closed  off  by   counter 
 spells (hard to pull off)  or there's no 
       more energy to fall through.       
                                          
 in that case  the outcome depends on the 
   spell. small-scale breaches might not  
 even be  noticeable  by the uninitiated; 
 but a  spell  might also very well bring 
 about the  heat  death of  the universe. 
                                          
                                          
                                       
                                          
                                          
 well. it  is what  it is.  a dying art.. 
            maybe for the best.