magic         
                          
                                   
                                          
    magic is about being unaccountable,   
 about removing the source of the  action 
 from yourself. it works  by exploiting a 
        kind of gravity, called the       
              arrow of time.              
                                          
 things  in this universe always seek the 
 least energetic state.  all potential is 
 gradually lost into  lesser  forms (such 
                as heat).                 
                                          
     magic then, is creating tunnels,     
 specific and intricate canals, for  this 
 to happen in a controlled manner.  think 
 of  it as setting an elaborate  trap for 
                 entropy.                 
                                          
 and then, when  the circuit  closes, the 
 arrow is  forced  to  do  your  bidding! 
                                          
   of course, you're also irreversably    
 draining  time  from  the  universe, but 
                   yeah.                  
                                          
                                          
                                  
                                          
                                          
 the  danger is a runaway  spell - if the 
 filament  of your canal is too  weak, or 
 the potential  is high  enough to escape 
 any self-closing mechanisms  - a breach. 
                                          
      these are usually catastrophic.     
 although  many  are  local,  they   stay 
 active  until  closed  off  by   counter 
 spells (hard to pull off) or there's  no 
       more energy to fall through.       
                                          
 in that  case the outcome depends on the 
  spell. small-scale breaches might not   
 even be noticeable  by the  uninitiated; 
 but  a spell might also  very well bring 
 about  the heat death  of the  universe. 
                                          
                                          
                                       
                                          
                                          
 well. it is what  it  is. a  dying art.. 
            maybe for the best.