magic          
                          
                                   
                                          
    magic is about being unaccountable,   
 about removing the source  of the action 
 from yourself. it works by  exploiting a 
        kind of gravity, called the       
              arrow of time.              
                                          
 things in this universe always seek  the 
 least energetic  state. all potential is 
 gradually lost  into lesser  forms (such 
                as heat).                 
                                          
     magic then, is creating tunnels,     
 specific and intricate canals, for  this 
 to happen  in a controlled manner. think 
 of  it as setting an elaborate  trap for 
                 entropy.                 
                                          
 and then, when  the circuit  closes, the 
 arrow is  forced  to  do  your  bidding! 
                                          
   of course, you're also irreversably    
 draining time  from  the  universe,  but 
                  yeah.                   
                                          
                                          
                                  
                                          
                                          
 the danger is  a runaway spell -  if the 
 filament of  your canal is  too weak, or 
 the potential is  high enough  to escape 
 any  self-closing mechanisms - a breach. 
                                          
      these are usually catastrophic.     
 although  many  are  local,  they   stay 
 active  until  closed  off   by  counter 
 spells (hard to pull off)  or there's no 
       more energy to fall through.       
                                          
 in that case the  outcome depends on the 
   spell. small-scale breaches might not  
 even be  noticeable by  the uninitiated; 
 but  a spell might also  very well bring 
 about the  heat death  of  the universe. 
                                          
                                          
                                       
                                          
                                          
 well. it  is what  it is. a  dying art.. 
           maybe for the best.