tell them you  need to take a  call, and 
 go  south.  sneak  between  the  houses, 
 getting    smaller    as     you     go. 
         cross the train tracks...        
     exit the western industrial dome.    
                                          
 as you push  through  the  thicker  snow 
 outside,  you  become  a  witch   again. 
 shapes  in   the   dirt  become   runes. 
  pawprints become hidden families. you   
           adjust your course.            
                                          
 the ermines make  fine  meats.  one call 
 and they would come  willingly. back  in 
 the   dome,  what  they  give   you  for 
 eating... it's not  right. it's  nothing 
 you    can   feed   on,   not    really. 
                                          
 but  it's  likely  you're  still   under 
 observation. south is a  weird direction 
 and  so  you   probably   warrant   some 
     attention. interacting with the      
 wildlife  is   out   of   the   picture. 
                                          
          you adjust your course.