tell them you  need to  take a call, and 
 go  south.  sneak  between  the  houses, 
 getting    smaller     as    you     go. 
         cross the train tracks...        
    exit the western industrial dome.     
                                          
 as  you push  through  the  thicker snow 
 outside,  you   become  a  witch  again. 
 shapes   in  the   dirt   become  runes. 
   pawprints become hidden families. you  
           adjust your course.            
                                          
 the ermines make fine  meats.  one  call 
 and  they would  come willingly. back in 
 the  dome,   what  they  give   you  for 
 eating... it's not right.  it's  nothing 
 you   can   feed   on,    not    really. 
                                          
 but  it's  likely   you're  still  under 
 observation. south  is a weird direction 
 and  so   you   probably  warrant   some 
      attention. interacting with the     
 wildlife   is   out  of   the   picture. 
                                          
         you adjust your course.