....===&&@ @&&===....
.,=*=$&£@# #@£&$=*=,.
.,=*=$&£## ##£&$=*=,.
.,=*=$&£@@ @@£&$=*=,.
....=*$&&& &&&$*=....
.,=*=$&£@# delay delay d.la@ & =a. , .£ = , #@£&$=*=,.
.,=*=$&££@ @££&$=*=,.
.,=*=$&£@# #@£&$=*=,.
.,=*=$£@## ##@£$=*=,.
....,,=*=& &=*=,,....
.,=*=$&£@# "delay" means repetiton or likewise, #@£&$=*=,.
.,=*=$&£@# but it's mainly useless without #@£&$=*=,.
....,=*=$£ feedback, £$=*=,....
.,=****=&& to allow the delay to eat of it's own &&=****=,.
.,=*=$&&&£ tail, like one of those eaty serpents. £&&&$=*=,.
.,=***=&&& thus: it's the serpent effect! &&&=***=,.
.,=*=$&£@@ @@£&$=*=,.
...,,==$$& it's to be revered as a creator of &$$==,,...
.....==*$£ ambience and of space, if you treat it £$*==.....
..,,*=$$$£ right. a somewhat more solid and £$$$=*,,..
.,=*=$£@## slippery sibling of reverb. ##@£$=*=,.
.,=*===$$& &$$===*=,.
.,,,*===&£ £&===*,,,.
.....,,*$& &$*,,.....
.,=*=$&£@# #@£&$=*=,.
.....,*$$& &$$*,.....