tell them you  need to take  a call, and 
 go  south.  sneak  between  the  houses, 
 getting     smaller     as    you    go. 
         cross the train tracks...        
     exit the western industrial dome.    
                                          
 as you  push  through the  thicker  snow 
 outside,   you  become  a  witch  again. 
 shapes   in   the   dirt  become  runes. 
  pawprints become hidden families. you   
           adjust your course.            
                                          
 the ermines make  fine  meats.  one call 
 and  they would come willingly.  back in 
 the   dome,   what  they  give  you  for 
 eating... it's  not  right. it's nothing 
 you   can    feed   on,    not   really. 
                                          
 but  it's   likely  you're  still  under 
 observation. south is a weird  direction 
 and  so  you   probably   warrant   some 
      attention. interacting with the     
 wildlife   is  out   of   the   picture. 
                                          
          you adjust your course.