magic         
                          
                                   
                                          
    magic is about being unaccountable,   
 about removing the source of the  action 
 from yourself.  it works by exploiting a 
       kind of gravity, called the        
              arrow of time.              
                                          
 things in this universe always seek  the 
 least energetic state.  all potential is 
 gradually lost  into  lesser forms (such 
                 as heat).                
                                          
     magic then, is creating tunnels,     
 specific and intricate canals, for  this 
 to  happen in a controlled manner. think 
 of it as  setting  an elaborate trap for 
                 entropy.                 
                                          
 and  then, when the circuit closes,  the 
 arrow is  forced  to  do  your  bidding! 
                                          
   of course, you're also irreversably    
 draining  time  from  the universe,  but 
                  yeah.                   
                                          
                                          
                                  
                                          
                                          
 the danger is a  runaway  spell - if the 
 filament of  your canal is too weak,  or 
 the potential is  high  enough to escape 
 any self-closing mechanisms -  a breach. 
                                          
     these are usually catastrophic.      
 although  many  are  local,   they  stay 
 active   until  closed  off  by  counter 
 spells  (hard to pull off) or there's no 
       more energy to fall through.       
                                          
 in that case the outcome  depends on the 
  spell. small-scale breaches might not   
 even be  noticeable by  the uninitiated; 
 but a spell might  also very  well bring 
 about the heat  death of  the  universe. 
                                          
                                          
                                       
                                          
                                          
 well. it  is  what it is. a dying  art.. 
           maybe for the best.