,,,,==§@@# #@@§==,,,,
,,==%§@@## ##@@§%==,,
,,==%§@### ###@§%==,,
,,==%§§@@@ @@@§§%==,,
,,=%§@@### ###@@§%=,,
,,==%§@@## @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ ##@@§%==,,
,,===%%%§@ @ 4 TH1RD POCK3T OPER4TOR, PO S1XT3EN. @ @§%%%===,,
,,,,,=%%@@ @ @ @@%%=,,,,,
,,==%§@### @ 1T'S 4 CH1LDR3N'S TOY, @ ###@§%==,,
,,,,,,,=%@ @ TH3MED 4ROUND TH3 SO-C4LL3D @ @%=,,,,,,,
,,==%§@@## @ "B1RD F4CTORY". @ ##@@§%==,,
,,==%§@@## @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ ##@@§%==,,
,,==%§@@## ##@@§%==,,
,,,,,=%%@# TH3 B1RD F4CTORY 1S 4 RUMOR3D DUNG3ON #@%%=,,,,,
,,,,,,=%@@ 1N TH3 F4R 4ND COLD MOUNT41NS, WH3RE @@%=,,,,,,
,,,==%§@@@ MONKS, SL4V3S, OR CH1LDR3N (D1FF3RING @@@§%==,,,
,,,===%@@# B3TWEEN 4CCOUNTS) 4R3 CR34T1NG TH3 #@@%===,,,
,,==%§@@## B1RDS OF TH3 WORLD. ##@@§%==,,
,,==%§@@## ##@@§%==,,
,,===%%%@@ TH3 STORY GO3S, TH4T TH3 P3OPLE OF TH3 @@%%%===,,
,,,,==%§§@ DUNG3ON WOULD M1N3 FOR M1N3R4LS TH4T @§§%==,,,,
,,==%§@@## W3RE SPR3CKLED, OR OTH3RW1SE ##@@§%==,,
,,,,==§@@# 1NT3RESTINGLY COLOR3D. TH3 M1N3R4LS #@@§==,,,,
,,==%§@@## WOULD B3 D1VID3D 1NTO V4R1OUS S1Z3S 4ND ##@@§%==,,
,,==%§@@## M4D3 1NTO 3GG-L1K3 SH4P3S. ##@@§%==,,
,,,,,,,=§@ @§=,,,,,,,
,,==%§@@@@ TH3SE 3GGS WOULD TH3N B3 PL4C3D 1N 4 @@@@§%==,,
,,,,==§§@@ SP3C14L H4TCH3RY, UNT1L H4TCH3D, 4ND SO @@§§==,,,,
,,,,,=%%@@ 4LL B1RDS W3RE BORN. @@%%=,,,,,
,,,,,===§@ @§===,,,,,
,,,,,=%%§@ R3G4RD1NG TH3 L1TTL3 TOY M4CH1N3, WH4T @§%%=,,,,,
,,==%§@@## TH3 H3CK, M4N, 1 M34N, WHY DO3S 1T ##@@§%==,,
,,,,=%%§@# SOUND L1K3 TH1S? TH3RE'S #@§%%=,,,,
,,,,,=%@@# = L1K3 SOM3 US34BLE SOUNDS = #@@%=,,,,,
,,==%§@@## = THR3E FL4T OUT W31RD SOUNDS = ##@@§%==,,
,,==%§@@## = 4ND ON3 DRUM K1T TH4T'S WH4CK = ##@@§%==,,
,,==%§@@@@ @@@@§%==,,
,,,,,===§@ @§===,,,,,
,,==%§@@## ##@@§%==,,
,,==%§@### ###@§%==,,
,,==%§@@## ##@@§%==,,