tell  them you need to take a call,  and 
 go  south.  sneak  between  the  houses, 
 getting    smaller    as     you     go. 
         cross the train tracks...        
    exit the western industrial dome.     
                                          
 as you  push  through  the  thicker snow 
 outside,  you   become  a  witch  again. 
 shapes   in   the  dirt   become  runes. 
   pawprints become hidden families. you  
            adjust your course.           
                                          
 the ermines  make fine  meats.  one call 
 and they  would come willingly.  back in 
 the   dome,  what  they  give   you  for 
 eating... it's  not  right. it's nothing 
 you    can   feed    on,   not   really. 
                                          
 but  it's  likely  you're  still   under 
 observation. south is  a weird direction 
 and   so  you   probably   warrant  some 
      attention. interacting with the     
 wildlife   is  out   of   the   picture. 
                                          
          you adjust your course.