tell them you need  to take  a call, and 
 go  south.  sneak  between  the  houses, 
 getting    smaller     as     you    go. 
         cross the train tracks...        
    exit the western industrial dome.     
                                          
 as you push  through  the  thicker  snow 
 outside,   you  become  a  witch  again. 
 shapes  in   the   dirt   become  runes. 
  pawprints become hidden families. you   
           adjust your course.            
                                          
 the  ermines make fine  meats. one  call 
 and  they would come willingly.  back in 
 the  dome,   what   they  give  you  for 
 eating...  it's not right. it's  nothing 
 you   can   feed    on,   not    really. 
                                          
 but   it's  likely  you're  still  under 
 observation. south is a weird  direction 
 and   so   you  probably   warrant  some 
      attention. interacting with the     
 wildlife   is   out   of   the  picture. 
                                          
          you adjust your course.