tell them  you need to take a  call, and 
 go  south.  sneak  between  the  houses, 
 getting    smaller     as     you    go. 
        cross the train tracks...         
     exit the western industrial dome.    
                                          
 as you  push  through the  thicker  snow 
 outside,  you  become  a   witch  again. 
 shapes   in  the   dirt   become  runes. 
  pawprints become hidden families. you   
           adjust your course.            
                                          
 the  ermines make fine  meats.  one call 
 and they  would  come willingly. back in 
 the   dome,  what  they  give  you   for 
 eating...  it's not right.  it's nothing 
 you   can   feed   on,    not    really. 
                                          
 but  it's  likely   you're  still  under 
 observation. south is  a weird direction 
 and  so   you  probably   warrant   some 
     attention. interacting with the      
 wildlife  is   out   of   the   picture. 
                                          
          you adjust your course.