tell them you  need to  take a call, and 
 go  south.  sneak  between  the  houses, 
 getting    smaller     as     you    go. 
         cross the train tracks...        
     exit the western industrial dome.    
                                          
 as  you push  through the  thicker  snow 
 outside,  you  become  a  witch   again. 
 shapes   in  the  dirt   become   runes. 
   pawprints become hidden families. you  
            adjust your course.           
                                          
 the  ermines make  fine meats. one  call 
 and  they would come willingly.  back in 
 the   dome,  what  they  give  you   for 
 eating... it's  not  right. it's nothing 
 you    can   feed    on,   not   really. 
                                          
 but  it's  likely  you're  still   under 
 observation. south  is a weird direction 
 and  so   you   probably   warrant  some 
     attention. interacting with the      
 wildlife   is  out   of   the   picture. 
                                          
          you adjust your course.