tell them you  need  to take a call, and 
 go  south.  sneak  between  the  houses, 
 getting    smaller     as     you    go. 
         cross the train tracks...        
     exit the western industrial dome.    
                                          
 as  you push through  the  thicker  snow 
 outside,  you  become   a  witch  again. 
 shapes  in   the   dirt   become  runes. 
  pawprints become hidden families. you   
           adjust your course.            
                                          
 the ermines make  fine  meats.  one call 
 and they  would come willingly.  back in 
 the   dome,   what  they  give  you  for 
 eating... it's not right.  it's  nothing 
 you    can   feed    on,   not   really. 
                                          
 but  it's   likely  you're  still  under 
 observation. south  is a weird direction 
 and   so  you   probably   warrant  some 
     attention. interacting with the      
 wildlife   is   out  of   the   picture. 
                                          
          you adjust your course.