tell them  you need to take a  call, and 
 go  south.  sneak  between  the  houses, 
 getting    smaller    as     you     go. 
        cross the train tracks...         
     exit the western industrial dome.    
                                          
 as  you  push through the  thicker  snow 
 outside,  you  become  a  witch   again. 
 shapes   in  the  dirt   become   runes. 
   pawprints become hidden families. you  
           adjust your course.            
                                          
 the ermines  make fine  meats.  one call 
 and they  would come  willingly. back in 
 the  dome,  what  they   give   you  for 
 eating... it's  not right.  it's nothing 
 you    can   feed   on,   not    really. 
                                          
 but  it's   likely  you're  still  under 
 observation.  south is a weird direction 
 and  so   you   probably   warrant  some 
      attention. interacting with the     
 wildlife   is   out   of  the   picture. 
                                          
          you adjust your course.