magic         
                          
                                   
                                          
    magic is about being unaccountable,   
 about  removing the source of the action 
 from yourself. it  works by exploiting a 
       kind of gravity, called the        
              arrow of time.              
                                          
 things  in this universe always seek the 
 least energetic state. all potential  is 
 gradually lost into  lesser  forms (such 
                 as heat).                
                                          
     magic then, is creating tunnels,     
 specific  and intricate canals, for this 
 to happen in a controlled  manner. think 
 of it as setting an elaborate  trap  for 
                 entropy.                 
                                          
 and then,  when the circuit  closes, the 
 arrow  is  forced  to  do  your bidding! 
                                          
    of course, you're also irreversably   
 draining  time  from  the  universe, but 
                  yeah.                   
                                          
                                          
                                  
                                          
                                          
 the  danger is a runaway spell - if  the 
 filament of your canal  is too weak,  or 
 the potential is  high enough  to escape 
 any  self-closing mechanisms - a breach. 
                                          
     these are usually catastrophic.      
 although  many  are  local,  they   stay 
 active  until  closed  off   by  counter 
 spells (hard to pull off)  or there's no 
       more energy to fall through.       
                                          
 in that case the  outcome depends on the 
   spell. small-scale breaches might not  
 even be noticeable  by the  uninitiated; 
 but a spell might  also very well  bring 
 about the heat  death  of  the universe. 
                                          
                                          
                                       
                                          
                                          
 well.  it is  what it is.  a dying art.. 
           maybe for the best.