¨:~=%*#@@# #@@#*%=~:¨
:~=%*#@@## ##@@#*%=~:
¨:~=%*#@@# #@@#*%=~:¨
¨¨:~=%*#@@ @@#*%=~:¨¨
¨¨¨:~=%*#@ @#*%=~:¨¨¨
¨¨:~=%*#@@ ######################################## @@#*%=~:¨¨
¨:~=%*#@@# # autonomous railmakers will notice # #@@#*%=~:¨
:~=%*#@@## # wildlife in their path and stop, # ##@@#*%=~:
¨:~=%*#@@# ######################################## #@@#*%=~:¨
¨¨:~=%*#@@ sound a horn, nudge the animal a @@#*%=~:¨¨
¨¨¨:~=%*#@ little, but ultimately wait it out. @#*%=~:¨¨¨
¨¨:~=%*#@@ although they will log video, no call @@#*%=~:¨¨
¨:~=%*#@@# will be made for any outside #@@#*%=~:¨
:~=%*#@@## assistance. this is very good. ##@@#*%=~:
¨:~=%*#@@# #@@#*%=~:¨
¨¨:~=%*#@@ the railmakers are siemens-manufactured @@#*%=~:¨¨
¨¨¨:~=%*#@ brick-like things. fields of gray and @#*%=~:¨¨¨
¨¨:~=%*#@@ teal, floodlights, thrumming and @@#*%=~:¨¨
¨:~=%*#@@# hissing. trilling to each other, like #@@#*%=~:¨
:~=%*#@@## language. and here, three of them, ##@@#*%=~:
¨:~=%*#@@# slowly making their way through the #@@#*%=~:¨
¨¨:~=%*#@@ dense forest. @@#*%=~:¨¨
¨¨¨:~=%*#@ @#*%=~:¨¨¨
¨¨:~=%*#@@ i'm coming up on them from behind and @@#*%=~:¨¨
¨:~=%*#@@# to the left, hidden behind the thick #@@#*%=~:¨
:~=%*#@@## foliage. their light finds the gaps ##@@#*%=~:
¨:~=%*#@@# between the leaves, casting rays #@@#*%=~:¨
¨¨:~=%*#@@ through the wet air, playing over my @@#*%=~:¨¨
¨¨¨:~=%*#@ face and arms, and my weapon. i quickly @#*%=~:¨¨¨
¨¨:~=%*#@@ overtake them, crouch in the ditch made @@#*%=~:¨¨
¨:~=%*#@@# by the preprocessor, and watch. one of #@@#*%=~:¨
:~=%*#@@## them is already a bit behind the ##@@#*%=~:
¨:~=%*#@@# others. it will be my target. #@@#*%=~:¨
¨¨:~=%*#@@ @@#*%=~:¨¨
¨¨¨:~=%*#@ just as the light of the leading two is @#*%=~:¨¨¨
¨¨:~=%*#@@ dimming, i deploy the rabbits, throwing @@#*%=~:¨¨
¨:~=%*#@@# them in the path of my prey. the #@@#*%=~:¨
:~=%*#@@## creatures are yet alive, but maimed so ##@@#*%=~:
¨:~=%*#@@# as to be unable to move - they will #@@#*%=~:¨
¨¨:~=%*#@@ stay in the path of the railmaker, @@#*%=~:¨¨
¨¨¨:~=%*#@ forcing it to pause, further separating @#*%=~:¨¨¨
¨¨:~=%*#@@ it from its two friends. @@#*%=~:¨¨
¨:~=%*#@@# #@@#*%=~:¨
:~=%*#@@## ##@@#*%=~:
¨:~=%*#@@# ######################################## #@@#*%=~:¨
¨¨:~=%*#@@ # another thing about the machines: # @@#*%=~:¨¨
¨¨¨:~=%*#@ # there's flesh inside them. ########### @#*%=~:¨¨¨
¨¨:~=%*#@@ ############################## not meat, @@#*%=~:¨¨
¨:~=%*#@@# but something like a liver, that will #@@#*%=~:¨
:~=%*#@@## keep the railmakers internal chemistry ##@@#*%=~:
¨:~=%*#@@# well away from their various exhausts. #@@#*%=~:¨
¨¨:~=%*#@@ @@#*%=~:¨¨
¨¨¨:~=%*#@ a liver that, as long as you manage to @#*%=~:¨¨¨
¨¨:~=%*#@@ keep it alive, can clean the creek @@#*%=~:¨¨
¨:~=%*#@@# water enough for it to be drinkable. #@@#*%=~:¨
:~=%*#@@## ##@@#*%=~:
¨:~=%*#@@# which is why i'm here. #@@#*%=~:¨
¨¨:~=%*#@@ @@#*%=~:¨¨
¨¨¨:~=%*#@ @#*%=~:¨¨¨
¨¨:~=%*#@@ @@#*%=~:¨¨
¨:~=%*#@@# #@@#*%=~:¨
:~=%*#@@## ##@@#*%=~: