##&&^/=,¨¨ ¨¨,=/^&#
#&&^/=,¨¨¨ ¨¨¨,=/^&
&&^/=,¨¨¨¨ ¨¨¨¨,=/^&&
&^/=,¨¨¨¨¨ ¨¨¨¨¨,=/^&
^/=,¨¨¨¨¨¨ ¨¨¨¨¨¨,=/^
/=,¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨,=/
=,¨¨¨¨¨¨¨¨ SP3ED HOL3 ¨¨¨¨¨¨¨¨,=
,¨¨¨¨¨¨¨¨¨ /////¨//// ¨¨¨¨¨¨¨¨¨,
¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨
,¨¨¨¨¨¨¨¨¨ TURN YOUR W4LKMAN L1K3 4 TURTL3. TH3RE ¨¨¨¨¨¨¨¨¨,
=,¨¨¨¨¨¨¨¨ M1GHT B3 SOM3TH1NG TH3RE TH4T LOOKS ¨¨¨¨¨¨¨¨,=
/=,¨¨¨¨¨¨¨ L1K3 4 SCR3W HOL3 BUT 1T COULD B3 4 ¨¨¨¨¨¨¨,=/
^/=,¨¨¨¨¨¨ SP3ED HOLE. ¨¨¨¨¨¨,=/^
&^/=,¨¨¨¨¨ TH3 RUL3 1S 1F YOU C4N'T G3T 4 ¨¨¨¨¨,=/^&
&&^/=,¨¨¨¨ R34SONABLY SM4LL SCR3WDR1VER 1N TH3RE, ¨¨¨¨,=/^&&
#&&^/=,¨¨¨ 1T'S NOT 4 SCR3W HOL3. ¨¨¨,=/^&
##&&^/=,¨¨ ¨¨,=/^&#
###&&^/=,¨ & US4G3 & ¨,=/^&##
##&&^/=,¨¨ ¨¨,=/^&#
#&&^/=,¨¨¨ US3 TH3 SP3ED HOL3 L1K3 4 SCR3W HOL3 ¨¨¨,=/^&
&&^/=,¨¨¨¨ BUT W1TH 4 T1NI3R SCR3WDR1VER ¨¨¨¨,=/^&&
&^/=,¨¨¨¨¨ ¨¨¨¨¨,=/^&
^/=,¨¨¨¨¨¨ # TH1S # ¨¨¨¨¨¨,=/^
/=,¨¨¨¨¨¨¨ # 4DJUSTS # ¨¨¨¨¨¨¨,=/
=,¨¨¨¨¨¨¨¨ # TH3 # ¨¨¨¨¨¨¨¨,=
,¨¨¨¨¨¨¨¨¨ ¨& P1TCH &¨ ¨¨¨¨¨¨¨¨¨,
¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨
,¨¨¨¨¨¨¨¨¨ SOM3 C4SS3TTE PL4Y3RS H4V3 SP3ED SCR3WS ¨¨¨¨¨¨¨¨¨,
=,¨¨¨¨¨¨¨¨ BUT NO HOL3S FOR TH3M. TO G3T TO THOS3 ¨¨¨¨¨¨¨¨,=
/=,¨¨¨¨¨¨¨ SCR3WS YOU N3ED TO D1SS4S3MBLE TH3 ¨¨¨¨¨¨¨,=/
^/=,¨¨¨¨¨¨ WHOL3 TH1NG. COULD B3 WORTH 1T ¨¨¨¨¨¨,=/^
&^/=,¨¨¨¨¨ ¨¨¨¨¨,=/^&
&&^/=,¨¨¨¨ ¨¨¨¨,=/^&&
#&&^/=,¨¨¨ ¨¨¨,=/^&
##&&^/=,¨¨ ¨¨,=/^&#
###&&^/=,¨ ¨,=/^&##